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Warlock -- initial analyses
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<blockquote data-quote="Ashrym" data-source="post: 9448626" data-attributes="member: 6750235"><p>Really. For 2 reasons.</p><p></p><p>The first reason is we're not looking at eldritch blast vs sacred flame. We're looking at eldritch blast vs sacred flame plus another cantrip because sacred flame is free and eldritch blast is not. So the evaluation becomes eldritch blast for more damage versus sacred flame plus something like minor illusion for enough damage and more versatility.</p><p></p><p>The second reason is eldritch blast is an attack roll while sacred flame is a saving throw. Higher AC opponents with poor saves aren't uncommon and this impacts the reliability behind using which cantrip. It also means I'm not required to use my concentration on hex for additional damage and more open to concentration on something else.</p><p></p><p>I don't disagree that the way WotC has presented EB in such a way that other cantrips seem pointless for damage, but when radiant soul comes on the difference is 2d10+2*CHA+hex and an option to split the attacks among 2 opponents vs 2d8+2*CHA plus a different utility cantrip and a different use for concentration such as bane or the new blade ward instead of hex that's a decent enough trade-off and something that isn't a concern (IMO) until later.</p><p></p><p>It's when EB adds that 3rd attack that it becomes more questionable compared to some cantrips, and that 4th attack tends to win out over everything else.</p><p></p><p>The evoker version only applies to cantrips. The celestial warlock also applies to hellish rebuke and wall of fire, and possibly more additions through feats or invocations. If I use that concentration for wall of fire I'm going to get the radiant soul damage on both the wall of fire and subsequent radiant flame spells. </p><p></p><p>Why? When I look at a free damage cantrip I look at with what I might replace eldritch blast, not "well this should just be eldritch blast with another name". It's not about investing in the same features. It's about some diversity in the options at that point.</p><p></p><p>When I'm looking at the celestial warlock it's not the damage that sacred flame can do with agonizing blast and radiant soul compared to eldritch blast and subsequent investment. It's the fact that the cantrip is a free damage cantrip and even if it's worse that eldritch blast that begs the question is it still enough damage to be worth other investments.</p><p></p><p>If a person doesn't think so then they'll probably skip celestial warlock. If a person does think so this is for them. If a person wants those benefits and also the damage benefits then my first thought is we can't always eat our cake and have it too. ;-)</p><p></p><p>My perspective, anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Ashrym, post: 9448626, member: 6750235"] Really. For 2 reasons. The first reason is we're not looking at eldritch blast vs sacred flame. We're looking at eldritch blast vs sacred flame plus another cantrip because sacred flame is free and eldritch blast is not. So the evaluation becomes eldritch blast for more damage versus sacred flame plus something like minor illusion for enough damage and more versatility. The second reason is eldritch blast is an attack roll while sacred flame is a saving throw. Higher AC opponents with poor saves aren't uncommon and this impacts the reliability behind using which cantrip. It also means I'm not required to use my concentration on hex for additional damage and more open to concentration on something else. I don't disagree that the way WotC has presented EB in such a way that other cantrips seem pointless for damage, but when radiant soul comes on the difference is 2d10+2*CHA+hex and an option to split the attacks among 2 opponents vs 2d8+2*CHA plus a different utility cantrip and a different use for concentration such as bane or the new blade ward instead of hex that's a decent enough trade-off and something that isn't a concern (IMO) until later. It's when EB adds that 3rd attack that it becomes more questionable compared to some cantrips, and that 4th attack tends to win out over everything else. The evoker version only applies to cantrips. The celestial warlock also applies to hellish rebuke and wall of fire, and possibly more additions through feats or invocations. If I use that concentration for wall of fire I'm going to get the radiant soul damage on both the wall of fire and subsequent radiant flame spells. Why? When I look at a free damage cantrip I look at with what I might replace eldritch blast, not "well this should just be eldritch blast with another name". It's not about investing in the same features. It's about some diversity in the options at that point. When I'm looking at the celestial warlock it's not the damage that sacred flame can do with agonizing blast and radiant soul compared to eldritch blast and subsequent investment. It's the fact that the cantrip is a free damage cantrip and even if it's worse that eldritch blast that begs the question is it still enough damage to be worth other investments. If a person doesn't think so then they'll probably skip celestial warlock. If a person does think so this is for them. If a person wants those benefits and also the damage benefits then my first thought is we can't always eat our cake and have it too. ;-) My perspective, anyway. :-) [/QUOTE]
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