Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord Homebrew Collaboration (+) (Create a 5e Warlord)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fenris-77" data-source="post: 7892964" data-attributes="member: 6993955"><p>OK, that is somewhat mitigating. Here's my other problem, the whole idea strains credulity. Even suspended disbelief fantasy credulity. Let me turn this into a scenario to try and explain my issue with it, I'll compare the monk power to the one you propose as we go.</p><p></p><p><em>An arrow is fired at the monk and he uses martial arts to deflect it</em>. Fine.</p><p><em></em></p><p><em>An arrow is fired at the wizard and the Marshal shouts 'duck!' to reduce the damage</em>. Again, fine.</p><p></p><p>In both cases a die is rolled and the amount is enough to reduce the incoming damage to 0. Cool. Now we get to the sticky part....</p><p><em></em></p><p><em>The monk snatches the arrow out of the air and hurls it back at the enemy</em>. Sure, it's pretty kung fu, but ok.</p><p></p><p><em>The wizard ducks (or whatever) and the arrow</em> ... What? What does the arrow do? With the monk you roll to attack which makes sense, here nothing makes sense. The Marshal isn't doing it, the Wizard certainly isn't doing it. Even if you did away with the roll it still wouldn't make sense. You could easily have scenarios where that arrow gets redirected, through a swirling melee, to an free target 30' away.</p><p></p><p>I'm not trying to crap on the idea, I just can't form a mental picture where the counter attack makes any logical sense, even fantasy logic. The idea that the wizard ducks and it hits an orc behind him has a certain amount of explanatory power, but not when the range is 30', and not when the arrow only ever hits unoccupied enemies. |I just want to be able to picture it in my head without rolling my eyes. The eye roll test is a pretty important design tool. Call it the laugh test it you like. Is there a way to explain it that a player reading the class for the first time will get what's going on?</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7892964, member: 6993955"] OK, that is somewhat mitigating. Here's my other problem, the whole idea strains credulity. Even suspended disbelief fantasy credulity. Let me turn this into a scenario to try and explain my issue with it, I'll compare the monk power to the one you propose as we go. [I]An arrow is fired at the monk and he uses martial arts to deflect it[/I]. Fine. [I] An arrow is fired at the wizard and the Marshal shouts 'duck!' to reduce the damage[/I]. Again, fine. In both cases a die is rolled and the amount is enough to reduce the incoming damage to 0. Cool. Now we get to the sticky part.... [I] The monk snatches the arrow out of the air and hurls it back at the enemy[/I]. Sure, it's pretty kung fu, but ok. [I]The wizard ducks (or whatever) and the arrow[/I] ... What? What does the arrow do? With the monk you roll to attack which makes sense, here nothing makes sense. The Marshal isn't doing it, the Wizard certainly isn't doing it. Even if you did away with the roll it still wouldn't make sense. You could easily have scenarios where that arrow gets redirected, through a swirling melee, to an free target 30' away. I'm not trying to crap on the idea, I just can't form a mental picture where the counter attack makes any logical sense, even fantasy logic. The idea that the wizard ducks and it hits an orc behind him has a certain amount of explanatory power, but not when the range is 30', and not when the arrow only ever hits unoccupied enemies. |I just want to be able to picture it in my head without rolling my eyes. The eye roll test is a pretty important design tool. Call it the laugh test it you like. Is there a way to explain it that a player reading the class for the first time will get what's going on? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord Homebrew Collaboration (+) (Create a 5e Warlord)
Top