(Psi)SeveredHead
Adventurer
Vaeron said:That said, I'm not sure how much benefit groups who play gridless 4e will get from a warlord.
I think you could say the same thing about the fighter.

Vaeron said:That said, I'm not sure how much benefit groups who play gridless 4e will get from a warlord.
Yup. That's why I think I'd love to play a warlord. I've got more gaming experience than anyone else in the group and am pretty good at tactics. It's freakin' hard for me to not try to advise others on how to deal with combat. I'm not a jerk, and I've tried making background/support characters, but always end up getting thrown into the leadership (in a more normal English sense of the word) role anyway.mattdm said:The, ahem, theoretical person I am imagining isn't actually an antisocial jerk — he (or theoretically she) is actually a great group player. He just has a hard time containing his good ideas when it's someone else's turn. The warlord gives a legitimate place for what he loves within the context of the game.
I've never heard of anyone who wanted to play a bard to be the party's cheerleader. It was either a flavour thing (be the cool skill guy or some flamboyant swashbuckler) or about casting spells without being too squishy (my case). That's despite being in effect the party's cheerleader during combat.Rechan said:The Warlord is also the class for the Bard player who likes to play "support". However, the Warlord does support well by contributing a LOT. He compliments other people's abilities.
Amen. I thought I was the only one who saw that.Bishmon said:That should have been right up my alley. Unfortunately, though, I hate the warlord. I can't stand the attack-something-to-buff-your-allies mechanic that pervades the class.
Fallen Seraph said:Well the Warlord was never supposed to be as good of a healer as the Cleric, that is part of the Cleric's niche. The Warlord simply is more able to provide aid then other classes.
He keeps other characters alive more from providing bonuses, getting them out of trouble, etc. then just healing them.
That being said, I have counted more then 10 powers that the Warlord has that heals.
I say "feature" not "bug". I really don't like playing "the healer" but I don't mind being support, otherwise The variance between the two classes is a good thing, IMO.Kez Darksun said:I'm trying to regain my enthusiasm for the Warlord. Maybe I just wrong in expecting both Leaders to have an equal ability to provide healing for a group, but from what I've been able to see so far, the Cleric still has a pretty big advantage when it comes to healing than a Warlord does. I understand that the Warlord also is able to provide more tactical options to a party than a Cleric, but I guess I had hoped the Cleric amd Warlord would be able to heal equally, and then each have their own seperate nitch that helps to define the class.
Kez Darksun said:If there was room, I'd love to have a Warlord as a back-up healer, but there is no way I'd feel comfortable with a Warlord as the only healer in the group. I'm hoping that someone who has read the classes powers more can reassure my doubts about the Warlords healing ability. Its either that, or pray that the Martial Powers sourcebook has powers for the Warlord that can allow them to better function as a primary healer in a group.