Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord Name Poll
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 6747038" data-attributes="member: 7635"><p>An interesting think to think about when coming up with a name...</p><p></p><p>Most D&D classes fall into two big categories: descriptive and occupational. Descriptive names describe what the class generally does (rogue, fighter, sorcerer, wizard) while occupational classes describe a job or title the character has (bard, paladin, druid, monk). A few classes can reasonably fit both (cleric and barbarian appear both descriptive and somewhat occupational). A way to think of this: Imagine a character explaining his "class" to someone in game; if the character wouldn't use his class name ("I'm a fighter") its descriptive; if he would ("I'm a paladin") its occupational. </p><p></p><p>A descriptive class has the advantage of being more generic and hence covering a wider swath of archetypes: a fighter can be a solider, knight, mercenary, tribal warrior, or hunter easily (assuming the right background and such). A druid, on the other hand, tends to be one thing: a nature priest loosing connected to the druidic order. The advantage to that is that he has a tighter focus and thus more interesting things: by not trying to cram every shaman, witch, and animist archetype into the druid/nature priest class, he can develop interesting abilities like wild shape. Of course, the downside is that narrower focus = less ways to take the class in new places. Its not a surprise to me that the more narrow-focused classes (ranger, bard, druid, barbarian) tend to have less subclasses than the more broader ones (rogue, fighter, wizard, cleric). </p><p></p><p>Now, what does have to do with our "warlord"? Well, lets look at some of these names suggested. Some of them are more descriptive-types (tactician, for example, is not what someone calls themselves) while others seem much more occupational, be it military (commander, marshal, banneret) or governmental (consul, noble). The former has the advantage of being broader (a tactician can be a military officer, a young peasant girl with visions, or a wise chieftain of the hordes) but his abilities must be broader and less defined. The occupational ones can develop more interesting and focused sets of abilities, but will inevitably leave out some archetypes the descriptive one does (its hard to describe the chieftain of the hordes as a banneret or the young peasant girl as a consul). That also said, it might be easier to integrate a more focused class into an ongoing game since the class isn't trying to cover a wide swath of archetypes all at once. </p><p></p><p>Now, what about "Warlord"? Descriptive. Few people would describe themselves AS a warlord (probably the same amount that would introduce themselves as "rogues") but it does punch up a warrior/leader vibe without denoting a specific military rank or government position. As for negative connotation; its probably on par with "rogue" or "barbarian" or "warlorck" as far as those go. </p><p></p><p>So that's something to think about.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6747038, member: 7635"] An interesting think to think about when coming up with a name... Most D&D classes fall into two big categories: descriptive and occupational. Descriptive names describe what the class generally does (rogue, fighter, sorcerer, wizard) while occupational classes describe a job or title the character has (bard, paladin, druid, monk). A few classes can reasonably fit both (cleric and barbarian appear both descriptive and somewhat occupational). A way to think of this: Imagine a character explaining his "class" to someone in game; if the character wouldn't use his class name ("I'm a fighter") its descriptive; if he would ("I'm a paladin") its occupational. A descriptive class has the advantage of being more generic and hence covering a wider swath of archetypes: a fighter can be a solider, knight, mercenary, tribal warrior, or hunter easily (assuming the right background and such). A druid, on the other hand, tends to be one thing: a nature priest loosing connected to the druidic order. The advantage to that is that he has a tighter focus and thus more interesting things: by not trying to cram every shaman, witch, and animist archetype into the druid/nature priest class, he can develop interesting abilities like wild shape. Of course, the downside is that narrower focus = less ways to take the class in new places. Its not a surprise to me that the more narrow-focused classes (ranger, bard, druid, barbarian) tend to have less subclasses than the more broader ones (rogue, fighter, wizard, cleric). Now, what does have to do with our "warlord"? Well, lets look at some of these names suggested. Some of them are more descriptive-types (tactician, for example, is not what someone calls themselves) while others seem much more occupational, be it military (commander, marshal, banneret) or governmental (consul, noble). The former has the advantage of being broader (a tactician can be a military officer, a young peasant girl with visions, or a wise chieftain of the hordes) but his abilities must be broader and less defined. The occupational ones can develop more interesting and focused sets of abilities, but will inevitably leave out some archetypes the descriptive one does (its hard to describe the chieftain of the hordes as a banneret or the young peasant girl as a consul). That also said, it might be easier to integrate a more focused class into an ongoing game since the class isn't trying to cover a wide swath of archetypes all at once. Now, what about "Warlord"? Descriptive. Few people would describe themselves AS a warlord (probably the same amount that would introduce themselves as "rogues") but it does punch up a warrior/leader vibe without denoting a specific military rank or government position. As for negative connotation; its probably on par with "rogue" or "barbarian" or "warlorck" as far as those go. So that's something to think about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord Name Poll
Top