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<blockquote data-quote="ChrisCarlson" data-source="post: 6795853" data-attributes="member: 6801216"><p>No. The wizard is casting a spell which infuses the fighter with magic that lets him exceed his own already considerable skill. Nowhere in the spell's description does it say that the wizard is telling the fighter how to use his fighting skills better. Please quit trying to muddy the discussion by conflating such things. </p><p></p><p></p><p>Then play an owl.</p><p></p><p></p><p>At what? Casting spells that empower his allies beyond their limits? Sounds good to me. But try selling that to your warlord fanbase.</p><p></p><p></p><p>Handing out attack bonuses to an unlimited number of friends, all day long as a bonus action, is far too potent for a 1st-level class feature. Given the paradigm of bounded accuracy, especially.</p><p></p><p>What about this:</p><p></p><p>1: Battle Study: You can spend a bonus action to study a creature who is engaged in combat and gain insight into their weaknesses and then share it with your allies. Up to four of your allies within 60 feet, who can see and hear you, may add 1 to an attack rolls against the creature once during the combat. They may use this bonus after rolling but before the DM says whether the roll succeeds or fails. You can use this feature a number of times equal to your Intelligence modifier (a minimum of once). You regain any expended uses when you finish a long rest. At 5th level you regain them after a short or long rest. The bonus granted increases when you reach certain levels in this class. It becomes +2 at 5th level, +3 at 10th level, and +4 at 15th level.</p></blockquote><p></p>
[QUOTE="ChrisCarlson, post: 6795853, member: 6801216"] No. The wizard is casting a spell which infuses the fighter with magic that lets him exceed his own already considerable skill. Nowhere in the spell's description does it say that the wizard is telling the fighter how to use his fighting skills better. Please quit trying to muddy the discussion by conflating such things. Then play an owl. At what? Casting spells that empower his allies beyond their limits? Sounds good to me. But try selling that to your warlord fanbase. Handing out attack bonuses to an unlimited number of friends, all day long as a bonus action, is far too potent for a 1st-level class feature. Given the paradigm of bounded accuracy, especially. What about this: 1: Battle Study: You can spend a bonus action to study a creature who is engaged in combat and gain insight into their weaknesses and then share it with your allies. Up to four of your allies within 60 feet, who can see and hear you, may add 1 to an attack rolls against the creature once during the combat. They may use this bonus after rolling but before the DM says whether the roll succeeds or fails. You can use this feature a number of times equal to your Intelligence modifier (a minimum of once). You regain any expended uses when you finish a long rest. At 5th level you regain them after a short or long rest. The bonus granted increases when you reach certain levels in this class. It becomes +2 at 5th level, +3 at 10th level, and +4 at 15th level. [/QUOTE]
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