Warlords of the Accordlands - Wow!

kilamanjaro said:
I have the monsters and lairs book. It's the only one I've gotten so far. It's a good read, and the having the lairs for some of the monsters is nice, but... there are a lot of errors. A lot of 3.0isms seem to have slipped in to the book and quite a few CR are way too low. 8 HD monsters that cast spells as 8th level necromancers but are only CR 4, for example. I haven't read all of it yet, but I'd give the first have 3.5 stars out of 5.

That's disappointing, but not altogether surprising. The Accordlands books were in production prior to 3.5.
 

log in or register to remove this ad

I've read somewhere that they put character creation and how to achieve ability scores into the main book (bearing the d20 logo), whereas they left out some special combat mechanics "because the d20 STL doesn't allow to put them in". I can't tell whether that was just a snarky remark or a sign for a fundamental misunderstanding of the license, though, because I've never seen said book. Is anyone able to comment?

Disclaimer: I'm not so much interested in the legal blunder - I'm not the license police - but in the question whether this left out some needed information.
 

This actually finally got released? I've been operating under the assumption that it was a dead project for quite a while now.

I want to know more about it! More! More! More!

(Yeah, I'm looking at you, Steve). :p
 

I ordered mine yesterday, so I hope to get it in the mail sometim next week (I got the super slow, low cost media mail rate for shipping).

I am going to mine it for ideas, lairs, thoughts etc, and maybe one day take a group down the adventure path.
 


I just got all four books last week (Master Codex, Monsters and Lairs, Atlas, and Campaign), and although I haven't had much time to read them yet, they look to be well done and have lots of interesting ideas. For example:

Elves are short-lived necromancers who drain the life from other creatures to extend their own lifespans, and are usually chaotic evil in nature.

Dwarves are fighting a war of attrition against creatures called Abyssals under the earth, and have developed a siege mentality.

The forces of evil are actually well organized and not monkey-chumps like in many other settings (I'm looking at FR mostly here). They aren't as overpowering, organized, or omnipresent as in Midnight, but its still a darker tone for the world.

The Nothrog (gobliniods) are well organized and march over other nations looking for conquest.

Some cool looking new classes (Necromancer, Seer, and Shaman) that have some specific ties to the setting. The Shaman in particular looks very interesting.

The moster book looks well done, with many critters having a sample lair and plot hooks provided.

I haven't even cracked the Campaign book yet, and only looked at the Atlas a little bit, but this seems like a pretty decent setting.
 

Whisperfoot said:
This actually finally got released? I've been operating under the assumption that it was a dead project for quite a while now.

I want to know more about it! More! More! More!

(Yeah, I'm looking at you, Steve). :p

The street date was 6/12, IIRC. I've flipped through it (all four books) and it seems quite cool.

I probably won't run it as a campaign, but that's nothing against the Accordlands books; we're just not playing D&D right now.
 


Gothmog said:
Elves are short-lived necromancers who drain the life from other creatures to extend their own lifespans, and are usually chaotic evil in nature.

Dwarves are fighting a war of attrition against creatures called Abyssals under the earth, and have developed a siege mentality.

The forces of evil are actually well organized and not monkey-chumps like in many other settings (I'm looking at FR mostly here). They aren't as overpowering, organized, or omnipresent as in Midnight, but its still a darker tone for the world.

The Nothrog (gobliniods) are well organized and march over other nations looking for conquest.

This is a nice sampling, Gothmog -- thanks.

Elves are chaotic evil by nature. Hmm. I take it they aren't the aloof types anymore either. But by chaotic, you mean they are freedom loving or do you mean that they are anarchistic, crazed, demon-like, um, elves?
 

kilamanjaro said:
A lot of 3.0isms seem to have slipped in to the book and quite a few CR are way too low. 8 HD monsters that cast spells as 8th level necromancers but are only CR 4, for example.

cry.gif


That's so... FastForward.

Sigh. Ah well. Are they conceptually interesting at least?
 

Remove ads

Top