Warlords of the Accordlands?

Wulf Ratbane said:
Teach a man to fish, and all that...
The version of that what really rings true to me is:

Give a man a match, and he's warm for a day. Set him on fire and he'll be warm the rest of his life.
 

log in or register to remove this ad

ColonelHardisson said:
That caught my eye too. It has to be 1300, not 13,000. Even with 4 volumes, at 13,000 pages you're still looking at 3000+ page books.

And since 320 page books are usually priced at $39.95, it might cost the low-low price of $395.00 per volume. :D
 

barsoomcore said:
The version of that what really rings true to me is:

Give a man a match, and he's warm for a day. Set him on fire and he'll be warm the rest of his life.

And here I thought it was "Give a man a fish, feed him for a day; Teach a man to fish and get rid of him on the weekends."

Go figure :)
 
Last edited:


Okay, I am not judging before the product is out. I'm intrigued, and I'll certainly look into it.

That said, I'm a little concerned about the idea of a "more complete" setting. Frankly, I'm of the opinion that many of the settings out there have too much information available. I'm all for completeness, but I also think it's possible to detail some stuff too much, leaving the DM with either:

A) No room for creativity, or

B) A textbook-like treatise to memorize.

Again, I'm not saying this will be the case here; it's just something I'd watch for.
 

It's got to be 1300 pages...

I must say, though, that I am utterly unimpressed with the name. Warlords of the Accordlands? That last word is just clunky, and the fact that warlord and accord rhyme makes it worse.
 

I wrote a paper once with the epigram:

"Sell a man a fish, and you eat for a day. Teach him how to fish, and you lose a potentially valuable customer."

I was such a smartass in college.

Thank god I'm better now.

Daniel
 

mouseferatu said:
I also think it's possible to detail some stuff too much, leaving the DM with either:

A) No room for creativity, or

B) A textbook-like treatise to memorize.

Personally, I can't disagree more. Any DM worth his/her salt should be able to Rule Zero or ignore anything that doesn't fit with his ideas, and remake things in his own image.

More complete info is a tool, not a prison.
 

EricNoah said:
Hmm, this must be the setting AEG advertised in this month's Dragon (or was it Dungeon)?

It was Dragon, page 27. The art in that ad looks very promising, something exotic like Tekumel or Talislanta rather than just the same tired old quasi-Tolkien thing.

I hope this product is the type of thing I imagine.
 

JoeGKushner said:
I think this is the Warlords card game come to RPG right?

Correct. Warlord CCG is based upon an old AD&D campaign run by John Zinser (President of AEG) and now it's come full circle and an RPG campaign setting is being based upon the awesome CCG.

As far as all of the printed matter coming out at once - well, I think most folks will see that you won't need all the books to play, and it's not like they're really revamping the system anyhow, so all the rules learning won't really exist. They're trying to provide a lot of flavor and history for the world and to tailor it so that d20 D&D better fits the flavor of how the classes work in the CCG (the CCG is based upon the d20 system and you even need a d20 to play). The monster book will really be designed to add the critters from the CCG into the RPG because the CCG developers really added a lot of things that aren't in the monster books we already have. Also, it's been mentioned by Alderac staff at the Warlord CCG message boards (http://www.temple-of-lore.com/) that the setting will have limits put on the DM so as to give the players a bit of a chance to really affect the world and control the story to a goodly degree (like many of their d10 games).

As far as worrying about the shackels of no creativity, the books are basically going to outline a world at war and the various factions that are fighting to build the world back using their visions. It is a world with conflict and that means story hooks. It's not going to be a dungeon-crawling world, but rather one where social meetings and sword fights go hand in hand. Alderac is amazing at creating worlds and this one will be no different. Personally, I'm going to be buying these before I get my 3.5 books. And, for the record, I do not work for Alderac and I don't know if the books are 3.0 or 3.5.
 

Remove ads

Top