griff_goodbeard
First Post
I'm playing a Battle Sorcerer in a pbp game and having a lot of fun with him. Yeah, I don't know very many spells, but I like not being hamstrung into evocation only like warmages (for the most part).
Warlocks can be artillery, but they don't have to be. It's just a matter of picking the right invocations.Thurbane said:...sound like the Warlock...![]()
Ciaran said:Warlocks can be artillery, but they don't have to be. It's just a matter of picking the right invocations.
VonRichthofen said:Warmage is a weak class.
It can blast things away - how nice.
Too bad blasting is no longer the done thing in D&D - a good caster can blast as well, but what really matters is that he can throw SoDs left and right.
Apart from that, a blaster that has close to zero protection is simply fodder to any half-decent versatility/defensive caster.
Honestly, what makes wizards/clerics really powerful at high levels?
Spells like Time Stop, Mordy's Disjunction, Wish and Gate make them really powerful.
Especially Gate. You call a CR 23 creature at level 17? That's true power.