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<blockquote data-quote="DEFCON 1" data-source="post: 2815411" data-attributes="member: 7006"><p>Though small, Seawell is a prosperous trading town with a good location on the coast of Q'barra. Next to it is a long peninsula that features mostly swamplike terrain. The inhabitants of this peninsula include tribes of lizardfolk, plus several kinds of reptiles and amphibians. Most of these creatures don't bother the town, and Seawell's militia is experienced at repulsing raids by the more aggressive lizardfolk. </p><p></p><p>A large reef extends the entire length of the peninsula on the side away from Seawell. This great wall of coral is a favorite site for fishermen, but it has always presented a serious hazard to ships approaching from that direction. Thus, about 45 years ago, the people of Seawell built a lighthouse on a small promontory near the reef, about 200 yards from the shoreline. Operated by a family that lived inside it, this lighthouse ensured that ships could easily steer clear of the reef.</p><p></p><p>A few weeks ago, ships stopped arriving from that direction. Three ships are now overdue, and the people of Seawell have begun to suspect foul play. Thus far, however, they have not been able to investigate because of increased raiding by the lizardfolk. Something has stirred them up, and the town militia has been too busy repulsing raids to mount an expedition to the reef.</p><p></p><p>********************</p><p></p><p>Here are the submission guidelines...</p><p></p><p>2nd level Eberron campaign set on the coast of Q'Barra</p><p>All books from the Eberron campaign setting and all 4 main Complete books allowed</p><p>No psionics</p><p>28 point buy</p><p>Max HP and gold at 1st level</p><p>All characters will have spent at least a year in Seawell</p><p>Submit crunch, history, and appearance</p><p>All characters receive two additional feats over their normal starting amount. These should be selected for interesting "fluff" purposes, rather than strict crunch.</p><p></p><p>Characters currently playing:</p><p></p><p><strong><span style="color: RoyalBlue">Ari Osten</span></strong> Human Hexblade <em>[stonegod]</em></p><p><strong><span style="color: Yellow">Jango Silversun</span></strong> Elf Sorcerer <em>[Valmont]</em></p><p><strong><span style="color: Sienna">Khalia ir’Indari</span></strong> Human Archivist <em>[drothgery]</em></p><p><strong><span style="color: SandyBrown">Nelson Luttin</span></strong> Human Bard <em>[James Heard]</em></p><p><strong><span style="color: DarkOrchid">Skarghash</span></strong> Half-orc Rogue <em>[Brogarn]</em></p><p><strong><span style="color: Red">Taviss Jarga</span></strong> Human Ranger <em>[Ringmereth]</em></p><p></p><p></p><p>Character selection will be made based on types and interesting concepts (not first-come-first-serve). Because the game takes place in a small coastal town in Q'Barra, the more the character's history and concept makes use of the area and the reasons for being in Seawell, the better chance you probably have to be selected. As much as you might want to play your kobold warlock... if you have to really struggle to shoehorn him into the town, the more unlikely it'll be that I'll select him. I'm probably going to take 6-8 characters because invariably we'll have two people or so drop out or barely post after the first week. Please note that this game will lean more towards character interaction than combat, so if your posts don't tend to be more than 2 lines of unspoken dialogue, you probably won't like the game much. I usually will post a couple times a day M-F but rarely over the weekend (and I make it a point to finish any combats or big plot points before the end of the day Fridays so you don't get stuck waiting for me).</p><p></p><p>Finally, in reference to some comments I read quickly on the other thread about characters that had already been submitted before the Big Bang, I'm open to negotiation if you want to bring in rules from other books (like racial substitution levels and such). However, please bear in mind that it's your character history and appearance (and your writing skill) that'll have more of a bearing on your selection than any sort of attempted uber-creative crunch build. The crunch only goes so far in PbP games, whereas your skills as a creative writer have much more of a focus. Don't sacrifice the important part in order to pull in rules from sixteen different sources to create an uber-crunch character.</p><p></p><p>Thanx folks! Selection will be made probably early next week (or whenever I think I have enough submissions to create a good party). And if any old threads that had some of your previous games are still accessible because they took place before Dec 2005, please provide links so I can see if your writing style will work out well with the game. Of course, if all the threads are destroyed, then don't worry about it. Thanx again!</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2815411, member: 7006"] Though small, Seawell is a prosperous trading town with a good location on the coast of Q'barra. Next to it is a long peninsula that features mostly swamplike terrain. The inhabitants of this peninsula include tribes of lizardfolk, plus several kinds of reptiles and amphibians. Most of these creatures don't bother the town, and Seawell's militia is experienced at repulsing raids by the more aggressive lizardfolk. A large reef extends the entire length of the peninsula on the side away from Seawell. This great wall of coral is a favorite site for fishermen, but it has always presented a serious hazard to ships approaching from that direction. Thus, about 45 years ago, the people of Seawell built a lighthouse on a small promontory near the reef, about 200 yards from the shoreline. Operated by a family that lived inside it, this lighthouse ensured that ships could easily steer clear of the reef. A few weeks ago, ships stopped arriving from that direction. Three ships are now overdue, and the people of Seawell have begun to suspect foul play. Thus far, however, they have not been able to investigate because of increased raiding by the lizardfolk. Something has stirred them up, and the town militia has been too busy repulsing raids to mount an expedition to the reef. ******************** Here are the submission guidelines... 2nd level Eberron campaign set on the coast of Q'Barra All books from the Eberron campaign setting and all 4 main Complete books allowed No psionics 28 point buy Max HP and gold at 1st level All characters will have spent at least a year in Seawell Submit crunch, history, and appearance All characters receive two additional feats over their normal starting amount. These should be selected for interesting "fluff" purposes, rather than strict crunch. Characters currently playing: [B][COLOR=RoyalBlue]Ari Osten[/COLOR][/B] Human Hexblade [I][stonegod][/I] [B][COLOR=Yellow]Jango Silversun[/COLOR][/B] Elf Sorcerer [I][Valmont][/I] [B][COLOR=Sienna]Khalia ir’Indari[/COLOR][/B] Human Archivist [I][drothgery][/I] [B][COLOR=SandyBrown]Nelson Luttin[/COLOR][/B] Human Bard [I][James Heard][/I] [B][COLOR=DarkOrchid]Skarghash[/COLOR][/B] Half-orc Rogue [I][Brogarn][/I] [B][COLOR=Red]Taviss Jarga[/COLOR][/B] Human Ranger [I][Ringmereth][/I] Character selection will be made based on types and interesting concepts (not first-come-first-serve). Because the game takes place in a small coastal town in Q'Barra, the more the character's history and concept makes use of the area and the reasons for being in Seawell, the better chance you probably have to be selected. As much as you might want to play your kobold warlock... if you have to really struggle to shoehorn him into the town, the more unlikely it'll be that I'll select him. I'm probably going to take 6-8 characters because invariably we'll have two people or so drop out or barely post after the first week. Please note that this game will lean more towards character interaction than combat, so if your posts don't tend to be more than 2 lines of unspoken dialogue, you probably won't like the game much. I usually will post a couple times a day M-F but rarely over the weekend (and I make it a point to finish any combats or big plot points before the end of the day Fridays so you don't get stuck waiting for me). Finally, in reference to some comments I read quickly on the other thread about characters that had already been submitted before the Big Bang, I'm open to negotiation if you want to bring in rules from other books (like racial substitution levels and such). However, please bear in mind that it's your character history and appearance (and your writing skill) that'll have more of a bearing on your selection than any sort of attempted uber-creative crunch build. The crunch only goes so far in PbP games, whereas your skills as a creative writer have much more of a focus. Don't sacrifice the important part in order to pull in rules from sixteen different sources to create an uber-crunch character. Thanx folks! Selection will be made probably early next week (or whenever I think I have enough submissions to create a good party). And if any old threads that had some of your previous games are still accessible because they took place before Dec 2005, please provide links so I can see if your writing style will work out well with the game. Of course, if all the threads are destroyed, then don't worry about it. Thanx again! [/QUOTE]
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