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<blockquote data-quote="Lot" data-source="post: 2818286" data-attributes="member: 23740"><p>I'm not sure how late in the game this recruiting is getting, but I was hoping to submit an idea for a character.</p><p></p><p>My character would be a human fighter, the son of a relatively successful adventurer father (lvl 5 or so). He had high hopes for his son and my character reluctantly accepted. He was closer with his long-suffering mother and found his father's boorish, boozing, wenching ways to be unacceptable. When his father died (heart attack), he took his share of the inheritance and bought a tavern, committed to being a pillar of the Seawell community. Unfortunately, he is a terrible businessman, far too charitable and lacking the necessary guile to compete with the longstanding inns and taverns.</p><p></p><p>At the start of the game, the character has just sold his business and has nothing but the starting PC start-up money left. He is depressed and defeated, initially entering the adventuring business to make some money and bolster his deflated self-esteem, The adventurer father was pretty infamous for his arrogance and his son is an object of ridicule for his failure. His mother is still important in his life, living in small Seawell apartment on top of a local merchant shop. </p><p></p><p>Let me know if this works for you or what changes you would like made. I only have the Eberron core book and I've never used it, so I'd be very interested in a low-level campaign to get my feet wet. Thanks.</p></blockquote><p></p>
[QUOTE="Lot, post: 2818286, member: 23740"] I'm not sure how late in the game this recruiting is getting, but I was hoping to submit an idea for a character. My character would be a human fighter, the son of a relatively successful adventurer father (lvl 5 or so). He had high hopes for his son and my character reluctantly accepted. He was closer with his long-suffering mother and found his father's boorish, boozing, wenching ways to be unacceptable. When his father died (heart attack), he took his share of the inheritance and bought a tavern, committed to being a pillar of the Seawell community. Unfortunately, he is a terrible businessman, far too charitable and lacking the necessary guile to compete with the longstanding inns and taverns. At the start of the game, the character has just sold his business and has nothing but the starting PC start-up money left. He is depressed and defeated, initially entering the adventuring business to make some money and bolster his deflated self-esteem, The adventurer father was pretty infamous for his arrogance and his son is an object of ridicule for his failure. His mother is still important in his life, living in small Seawell apartment on top of a local merchant shop. Let me know if this works for you or what changes you would like made. I only have the Eberron core book and I've never used it, so I'd be very interested in a low-level campaign to get my feet wet. Thanks. [/QUOTE]
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