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<blockquote data-quote="DEFCON 1" data-source="post: 3165346" data-attributes="member: 7006"><p>There will also be opportunities for the characters to go shopping as well don't forget. So you don't necessarily need to hold onto items just because they're there. You can sell off whatever you need as a group and pick up more fitting equipment.</p><p></p><p>The list of items includes everything that had been found thus far including the extra stuff that was gathered off the villains that hadn't been claimed or identified yet.</p><p></p><p>Here's what I expect is probably going to be a useful split of treasure, but of course you are all able to make your own choices. But I at least want to get a base division out of the way. Remaining items, cash or redistribution of some items will probably need to make up the difference in levels.</p><p></p><p>ARI:</p><p>javelin +1 x2 (4602 gp)</p><p>longsword +1 (2315 gp)</p><p>chain shirt +2 (4250 gp)</p><p>potion of CLW x2 (100 gp)</p><p>potion of ex. retreat (50 gp)</p><p>Total Value: (11,317 gp)</p><p></p><p>JANGO:</p><p>masterwork light crossbow (335 gp)</p><p>wand of magic missile x25 charges (1875 gp)</p><p>potion of CLW x2 (100 gp)</p><p>potion of disguise self (50 gp)</p><p>potion of endure elements (50 gp)</p><p>Total Value: (2410 gp)</p><p></p><p>KHALIA:</p><p>masterwork light crossbow (335 gp)</p><p>crossbow bolts +1 flaming x30 (5010 gp)</p><p>wand of CLW x25 charges (375 gp)</p><p>potion of CLW x2 (100 gp)</p><p>potion of mage armor (50 gp)</p><p>bag of holding (2500 gp)</p><p>Total Value: (8,370 gp)</p><p></p><p>SKARGHASH:</p><p>masterwork shortsword (310 gp)</p><p>masterwork light crossbow (335 gp)</p><p>potion of CLW x2 (100 gp)</p><p>potion of jump (50 gp)</p><p>Total Value: (795 gp)</p><p></p><p>The following items can get divided up as needed:</p><p>amulet of natural armor +1 (2000 gp)</p><p>ring of protection +1 (2000 gp)</p><p></p><p>The bracers of armor +2 (4000 gp) might be better off being sold for the cash as they are worth quite a bit of money and aren't any better than either Jango's Mage Armor spell or Khalia & Skarg's leather armor (especially if either of them decide to try and buy some magical armor from town).</p><p></p><p>And the items I definitely think you should sell because you would get more out of the cash you'd receive rather than ever use the items are:</p><p>masterwork heavy mace (312 gp) </p><p>masterwork armblade shortsword (310 gp)</p><p>chainmail +1 (1300 gp)</p><p></p><p>***</p><p></p><p>As you can see, there is a large discrepency in treasure right now. This will obviously be smoothed over a bit by what gets sold and then using the cash from the sales plus the 6000 gp the group has to equal out what people get. This could also get equaled out a bit if Ari decides to not keep both javelins +1 and instead gives one to Skarghash perhaps if he wanted it, or even decides to sell them both so that you have more cash in the pot to buy other items that are more useful.</p><p></p><p>This will also be helped out a bit when it is decided where the ring of protection and the amulet of natural armor go. Obviously Ari and Khalia have been playing from the beginning of the game and thus probably deserve a little higher split of the pot (a 30/30/20/20 or 33/33/16/16 split perhaps?) but even still... Ari as he stands is much more out in front than everyone else because of the three magical weapons and the magical armor. So some decisions in there will have to be made. But I leave it up to you.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3165346, member: 7006"] There will also be opportunities for the characters to go shopping as well don't forget. So you don't necessarily need to hold onto items just because they're there. You can sell off whatever you need as a group and pick up more fitting equipment. The list of items includes everything that had been found thus far including the extra stuff that was gathered off the villains that hadn't been claimed or identified yet. Here's what I expect is probably going to be a useful split of treasure, but of course you are all able to make your own choices. But I at least want to get a base division out of the way. Remaining items, cash or redistribution of some items will probably need to make up the difference in levels. ARI: javelin +1 x2 (4602 gp) longsword +1 (2315 gp) chain shirt +2 (4250 gp) potion of CLW x2 (100 gp) potion of ex. retreat (50 gp) Total Value: (11,317 gp) JANGO: masterwork light crossbow (335 gp) wand of magic missile x25 charges (1875 gp) potion of CLW x2 (100 gp) potion of disguise self (50 gp) potion of endure elements (50 gp) Total Value: (2410 gp) KHALIA: masterwork light crossbow (335 gp) crossbow bolts +1 flaming x30 (5010 gp) wand of CLW x25 charges (375 gp) potion of CLW x2 (100 gp) potion of mage armor (50 gp) bag of holding (2500 gp) Total Value: (8,370 gp) SKARGHASH: masterwork shortsword (310 gp) masterwork light crossbow (335 gp) potion of CLW x2 (100 gp) potion of jump (50 gp) Total Value: (795 gp) The following items can get divided up as needed: amulet of natural armor +1 (2000 gp) ring of protection +1 (2000 gp) The bracers of armor +2 (4000 gp) might be better off being sold for the cash as they are worth quite a bit of money and aren't any better than either Jango's Mage Armor spell or Khalia & Skarg's leather armor (especially if either of them decide to try and buy some magical armor from town). And the items I definitely think you should sell because you would get more out of the cash you'd receive rather than ever use the items are: masterwork heavy mace (312 gp) masterwork armblade shortsword (310 gp) chainmail +1 (1300 gp) *** As you can see, there is a large discrepency in treasure right now. This will obviously be smoothed over a bit by what gets sold and then using the cash from the sales plus the 6000 gp the group has to equal out what people get. This could also get equaled out a bit if Ari decides to not keep both javelins +1 and instead gives one to Skarghash perhaps if he wanted it, or even decides to sell them both so that you have more cash in the pot to buy other items that are more useful. This will also be helped out a bit when it is decided where the ring of protection and the amulet of natural armor go. Obviously Ari and Khalia have been playing from the beginning of the game and thus probably deserve a little higher split of the pot (a 30/30/20/20 or 33/33/16/16 split perhaps?) but even still... Ari as he stands is much more out in front than everyone else because of the three magical weapons and the magical armor. So some decisions in there will have to be made. But I leave it up to you. [/QUOTE]
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