Warriors Of The Coast

OOC: I'm going to wait on declaring Khalia's action until her turn comes up; there's nothing obvious to do, and it's possible someone might get seriously injured.
 

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Ari's laying on of hands with the draining power of his mark causes the Captain's arms to drop slightly more, but it was Jango's ray that really impacted her abilities. This drop in her strength gives the Watchman a chance to drive his shortsword in between her shoulder blades, and the point of his weapon finds purchase through the links of her chain shirt. (Shortsword attack: AC 20 / 15+5+1bless=21 *hit* / 4+3+2sa+2sa=11 dam) Her cries of agony ring in everyone's ears, and she drops to a knee bleeding badly. This of course is but a small taste of the pain she has inflicted on the other pirates and the family in the lighthouse... so there is no feeling sorry for her situation by anyone in the room. She's getting what she rightly deserves.

Ari relishes the cries of the bleeding pirate, and decides to get creative... if not a bit cocky. He feints with his longsword to make Erqua over-extend herself to block it (Longsword attack: AC 20 / 8+3+1bless=12 *miss*), and then drops his shoulder into her to impale her on his shoulder spikes. Unfortunately, the Captain's strength has been drained so much that she actually over-extended much further than Ari was expecting and she's fallen to her hands and knees. Thus she's no longer in position to receive the shoulderblock and Ari's attempt comes up short. (3-2+1bless=2 *miss* / no AP spent as it wouldn't affect result)

Khalia sees that the pirate captain is on her last legs and she decides to act.
 

Khalia summons a ball of silver light around her hand, chanting in Draconic...

[sblock]"May the Flame's Light burn evil from this world."[/sblock]

then the glowing ball turns into a ray, and shoots at the 'captain'.

OOC: Nimbus of Light (it's in CDiv and the Spell Compendium), ranged touch for d8 damage, +3 hit -4 firing into melee +1 Bless + AP if she ends up with a 10 or better.
 
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Seeing the Captain fall to her hands and knees Skarg says something he never thought he'd say It's not right to kill her here. We should bring her in so that justice may be served and the town gets closure on her vile actions.

OOC: The following piece is if Khalia doesn't kill her:

With his short sword angled to attack should the Captain move, Skarg says to herIf you move, bitch, I'll gladly stab you right here, regardless of my feelings on proper justice. As you pirates say... savvy?

OOC: If Khalia does wipe her out, I'll play it out from there. Skarg won't be too angry, but he certainly has an itch in the back of his head saying that they really should of brought her in alive. Seeing her helpess on her hands and knees would of drained him a bit of his murderous intent towards her.
 

The archivist's hands wave in motion and her tongue wraps itself around the language of the dragons. She then aims her hands directly at the withering captain, and a beam of light springs out from her... highlighting Erqua right in the head and throwing her backwards to the ground. (Cast Nimbus of Light: AC 14 / 17+3-4melee+1bless=17 *hit* / 7 dam)

The Captain's body slams hard on the stone floor and lies still. Her clothing continues to stain red as the numerous slash wounds on her abdomen, arms, and legs keep bleeding. The four of you look down at the body and see that her torso moves ever-so-slightly up and down... her breath ragged and shallow. As the blood begins pooling around her, you all know that if you were to stand there and just watch her for another minute or so, her breathing would slow down and most assuredly stop.
 


Jango see the captain falling on teh ground. Seeing she is mortally wounded, and only Khalia skills could save her, Jango doesn't do a move. She has killed so much person, with cold blood, she would be punished for her crime by death... He has seen her eyes, she will never want to find redemption for her crime.

Skrag concerns for justice was a nice virtue, but a bit useless. justice had been done. She could have surreder, but she attack. She never had given a chance to the people on this boat, and the elf feels he had been lucky to having been spared. If it wasn't for his mark, he might have killed... and his sister too.

As the silence fill the room, Jango's attention turn toward the statue. What is it suppose to be? Is that related to his mark? He was wondering. His mark is not one of the official house. His mark is distrust by so many person, but his mark wasn't acting like the mark of teh house. And what about Ari comment? Is he really marked too.

One day ago, he seems just a kid, following his sisters, joining her in her games, but now, he was feeling that something had changed, and his mark had some relation to that...
 

Brogarn said:
We need to keep her breathing. Let the town get it's justice. Skarg says as he looks at Khalia.

Khalia hesitates. "Do you truly wish me to save that?"

She approaches the dying pirate. "If you insist." She says, and touches the cultist like she might touch some foul and diseased thing, a brief glow of silver and white stabilizing her. OOC: Cure minor wounds.

"She is your charge, now, watchman."
 

Skarg nods at Khalia and begins disarming the Captain (including the sword arm) and removing any and all possessions. Once that's done, he asks Any of you really good with knots? and tries to find something to tie her up with.
 

Ari says nothing at the "discussion" of the Captain's fate. He does, however, pull out a set of fine looking manacles at throws them at the "prisoner's" feet. Without a word, he takes his sword and puts it at the Captain's sword-blade shoulder. "Lady, I need to know if this is going to kill her."
 

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