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<blockquote data-quote="Lejaun" data-source="post: 6826821" data-attributes="member: 6814580"><p>1. Absolutely. It should have been an issue from the beginning and discussed the second it was happening in game. "Hey man, we're playing D&D right now. Do you mind putting down the phone while we play?"</p><p>2. The players O.K. with it are also the players that are paying attention to the game. They seem to get the sense that the DM has already made his stance and it isn't going to change. They are in the acceptance stage. Just because you accept something doesn't mean you agree with it.</p><p>3. Of course he's not. He can't even be bothered to put down the phone. I can't get enough D&D, but work and family and such limit how much I'd like to play. When I do play, I put my phone on silent and don't look at it until a session is over.</p><p></p><p>The original post seems to clearly say that all of the players were unhappy with how this turned out. If they had intended things to happen as they did, their want for the ring and gauntlets would have never came up. It would be no different than if they were selling a painting or urn for gold. They would never know that the items had value above what they were paid. The fact that they do get upset initially indicates that they had interest in the items and had no intention of selling the items before finding their true worth.</p><p></p><p>Good on the players who realize this can just be turned into a new adventure and are moving on, but what if they hadn't gotten over it?</p></blockquote><p></p>
[QUOTE="Lejaun, post: 6826821, member: 6814580"] 1. Absolutely. It should have been an issue from the beginning and discussed the second it was happening in game. "Hey man, we're playing D&D right now. Do you mind putting down the phone while we play?" 2. The players O.K. with it are also the players that are paying attention to the game. They seem to get the sense that the DM has already made his stance and it isn't going to change. They are in the acceptance stage. Just because you accept something doesn't mean you agree with it. 3. Of course he's not. He can't even be bothered to put down the phone. I can't get enough D&D, but work and family and such limit how much I'd like to play. When I do play, I put my phone on silent and don't look at it until a session is over. The original post seems to clearly say that all of the players were unhappy with how this turned out. If they had intended things to happen as they did, their want for the ring and gauntlets would have never came up. It would be no different than if they were selling a painting or urn for gold. They would never know that the items had value above what they were paid. The fact that they do get upset initially indicates that they had interest in the items and had no intention of selling the items before finding their true worth. Good on the players who realize this can just be turned into a new adventure and are moving on, but what if they hadn't gotten over it? [/QUOTE]
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