Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Was I in the wrong?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6852417" data-attributes="member: 42582"><p>When a mathematician makes a conjecture, s/he is not making an assumption.</p><p></p><p>Which is to say that <em>conjecture</em> is not at all a synonym for <em>assumption</em>. To conjecture means to <em>guess</em>, with reasons. Or, what is much the same thing, to <em>hypothesise</em>.</p><p></p><p>Thus, when Frodo said of the passage written above the door to Moria "It's a riddle!", he was <em>conjecturing</em> - making a reasoned guess. One could equally say that he was <em>hypothesising</em>. But obviously he was not <em>assuming</em> anything.</p><p></p><p>In this thread, based on the two relatively lengthy posts from the GM in question, and especially the second one which sets out the events of play in some detail, I am conjecturing that the ranger - who had just been "woken up" following the second melee - was on-hand when the items were bundled together.</p><p></p><p>I am also conjecturing - from the way the GM frequently talks about "the players" or "the PCs" in plural terms - that at this table there is a practice of, at least from time to time, treating the party as a gestalt. In my experience, this is a very common feature of D&D play. And in my view, at a table where this practice is adopted, it is unfair GMing to strongly enforce a disaggregation of PC knowledge and action just at the point where the loot is being sold.</p><p></p><p>For instance, why did the players have the <em>ranger</em> take the armour to sell, and not have the barbarian also go along? In post 134 we are told that the party splits up to undertake various tasks, but there is no indication that this was an important part of a party strategic plan. It just all looks like colour, not high-stakes decisio-making: these guys will do X, these other guys will do Y, we'll meet back at the tavern at the end of the day. It is the GM who retrospectively makes it high stakes by playing on the ranger <em>player's</em> uncertainty/ignorance. I don't think that is good GMing.</p><p></p><p>Also:</p><p></p><p> [MENTION=6778044]Ilbranteloth[/MENTION] and others - I believe that settles the question of whether or not the ranger knew there was a magic ring that had been affixed to the gauntlet.</p><p></p><p>I think it also illustrates my point about the GM unilaterally "disaggregating" the party's knowledge and intentions in a fashion which the table didn't seem to treat as a norm.</p><p></p><p>Anyway, I think that a GM who sets out to "punish" players by turning what the players are treating as mostly colour, "transition" scenes into high-stakes "action" scenes is likely to drive the game in a direction that s/he may later regret: it produces adversarial play and overly cautious action declaration. The players at least need to be told that the game is "always on". In this episode, it doesn't seem to me that they were.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6852417, member: 42582"] When a mathematician makes a conjecture, s/he is not making an assumption. Which is to say that [I]conjecture[/I] is not at all a synonym for [I]assumption[/I]. To conjecture means to [I]guess[/i], with reasons. Or, what is much the same thing, to [I]hypothesise[/I]. Thus, when Frodo said of the passage written above the door to Moria "It's a riddle!", he was [I]conjecturing[/I] - making a reasoned guess. One could equally say that he was [I]hypothesising[/I]. But obviously he was not [I]assuming[/I] anything. In this thread, based on the two relatively lengthy posts from the GM in question, and especially the second one which sets out the events of play in some detail, I am conjecturing that the ranger - who had just been "woken up" following the second melee - was on-hand when the items were bundled together. I am also conjecturing - from the way the GM frequently talks about "the players" or "the PCs" in plural terms - that at this table there is a practice of, at least from time to time, treating the party as a gestalt. In my experience, this is a very common feature of D&D play. And in my view, at a table where this practice is adopted, it is unfair GMing to strongly enforce a disaggregation of PC knowledge and action just at the point where the loot is being sold. For instance, why did the players have the [I]ranger[/I] take the armour to sell, and not have the barbarian also go along? In post 134 we are told that the party splits up to undertake various tasks, but there is no indication that this was an important part of a party strategic plan. It just all looks like colour, not high-stakes decisio-making: these guys will do X, these other guys will do Y, we'll meet back at the tavern at the end of the day. It is the GM who retrospectively makes it high stakes by playing on the ranger [I]player's[/I] uncertainty/ignorance. I don't think that is good GMing. Also: [MENTION=6778044]Ilbranteloth[/MENTION] and others - I believe that settles the question of whether or not the ranger knew there was a magic ring that had been affixed to the gauntlet. I think it also illustrates my point about the GM unilaterally "disaggregating" the party's knowledge and intentions in a fashion which the table didn't seem to treat as a norm. Anyway, I think that a GM who sets out to "punish" players by turning what the players are treating as mostly colour, "transition" scenes into high-stakes "action" scenes is likely to drive the game in a direction that s/he may later regret: it produces adversarial play and overly cautious action declaration. The players at least need to be told that the game is "always on". In this episode, it doesn't seem to me that they were. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Was I in the wrong?
Top