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<blockquote data-quote="ExploderWizard" data-source="post: 6857063" data-attributes="member: 66434"><p>Things that happen that don't interest you shouldn't bother you. This is about things that DO matter to the player yet the player cannot be arsed enough to devote any thought or care to them. So what you are saying is that a player shouldn't need to care about anything important if he/she finds it personally uninteresting yet everything concerning that uninteresting thing should just happen as intended regardless of carelessness. </p><p></p><p>Lets take that concept and run with it. Suppose a player doesn't find smart tactics to be interesting. Lets further assume that because of that opinion this player's character constantly gets his/her butt kicked on a regular basis, but getting beaten up constantly is irritating so the player just wants to win in combat without having to pay attention or worry about choosing good tactics. </p><p></p><p>Should the DM arrange for this player to win just because winning is important but putting forth the care to do so supposedly isn't? </p><p></p><p>If you suck at an aspect of play you can either decide to improve or keep sucking and live with it.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6857063, member: 66434"] Things that happen that don't interest you shouldn't bother you. This is about things that DO matter to the player yet the player cannot be arsed enough to devote any thought or care to them. So what you are saying is that a player shouldn't need to care about anything important if he/she finds it personally uninteresting yet everything concerning that uninteresting thing should just happen as intended regardless of carelessness. Lets take that concept and run with it. Suppose a player doesn't find smart tactics to be interesting. Lets further assume that because of that opinion this player's character constantly gets his/her butt kicked on a regular basis, but getting beaten up constantly is irritating so the player just wants to win in combat without having to pay attention or worry about choosing good tactics. Should the DM arrange for this player to win just because winning is important but putting forth the care to do so supposedly isn't? If you suck at an aspect of play you can either decide to improve or keep sucking and live with it. [/QUOTE]
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