Looking at the Raise dead ritual it seems, well, easy (especially compared to say the cure disease ritual which will likely harm and may even kill a target).
500-650 gold and boom your up and going (yes you have a -1 to most checks for a little while but so what).
The ritual is 8th level, so characters get access to it as soon as they did in old editions (possibly sooner since NPC's don't necessarily adhere to the level guidelines).
The soul having to be "available and willing" is identical to the 3e requirement.
Now I haven't seen the wealth guidelines for 4e so maybe the gp cost is much more than it looks but it certainly seems quite low.
Funny thing is the higher level you get (by tiers) the more the ritual costs to get you back, so it actually seems harder to get back at higher levels not easier(unless of course other options are available by then).
I'm not really looking for a "well the DM can limit the ritual how he likes" response - that's ALWAYS true; I just kept hearing that per raw it was harder and it certainly doesn't look like it.
500-650 gold and boom your up and going (yes you have a -1 to most checks for a little while but so what).
The ritual is 8th level, so characters get access to it as soon as they did in old editions (possibly sooner since NPC's don't necessarily adhere to the level guidelines).
The soul having to be "available and willing" is identical to the 3e requirement.
Now I haven't seen the wealth guidelines for 4e so maybe the gp cost is much more than it looks but it certainly seems quite low.
Funny thing is the higher level you get (by tiers) the more the ritual costs to get you back, so it actually seems harder to get back at higher levels not easier(unless of course other options are available by then).
I'm not really looking for a "well the DM can limit the ritual how he likes" response - that's ALWAYS true; I just kept hearing that per raw it was harder and it certainly doesn't look like it.