StreamOfTheSky
Adventurer
Dispelled flight gives you 1d6 rounds of feather falling. I'd allow someone who had it dispelled the ability to begin holding your breath. Any water in the lungs would be removed as part of the dispel, since it wouldn't have been in there if not for the spell.
QFT. If you're going to take such a brutal interpretation, how does the spell not become fatal to someone that just has the spell end naturally on them (after getting to the surface/land)? I mean, all that water in the lungs you claim is there isn't spelled out as going away! What a horrible spell, why would anyone ever use it?!
Let's pretend for just a second that the subject of a water breathing spell literally takes water into his lungs. The spell's duration expires normally. Does he die? He must! His lungs are filled with water, and nowhere does the spell description say that it removes any breathed-in water when it ends! Oh, calamity!
Look, if you want to interpret water breathing in such a way that it becomes a death trap, I can't stop you. But it seems obvious to me that that's not the intent, and it certainly isn't mandated by even an excessively literal reading of the RAW (as I showed with the DMG quote). So why not just interpret it in a reasonable way? The spell allows you to breathe water (as if it were air); if the spell suddenly ends, you can hold your breath (just as if you'd been breathing air).
QFT. If you're going to take such a brutal interpretation, how does the spell not become fatal to someone that just has the spell end naturally on them (after getting to the surface/land)? I mean, all that water in the lungs you claim is there isn't spelled out as going away! What a horrible spell, why would anyone ever use it?!
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