3 out of 5 rating for Waterdeep: Dungeon of the Mad Mage
Dungeon of the Mad Mage is a mega-dungeon of the kind more common in older editions. Fans of Undermountain will complain that it does not include every part of the dungeon setting. However, I prefer to think of DotMM as a sort-of "highlights of Undermountain" product. It feels like all of Undermountain without being all of Undermountain. Now, let's get into the details:
Story: 2/5
Dungeon of the Mad Mage has hardly any story whatsoever, with few justifications for hooks given. Don't buy this product expecting a pre-made story, you need to flesh out the bulk of the plot yourself.
Crunch: 5/5
If you're tired of the relative lack of crunch in 5e books, then this book will be your salvation. It has spartan, very sparse art, a high page count, and pretty much only crunch with a sprinkling of fluff.
Maps: 3/5
The maps included within are even more minimalist than those included in Dragon Heist.
Dungeon of the Mad Mage is a mega-dungeon of the kind more common in older editions. Fans of Undermountain will complain that it does not include every part of the dungeon setting. However, I prefer to think of DotMM as a sort-of "highlights of Undermountain" product. It feels like all of Undermountain without being all of Undermountain. Now, let's get into the details:
Story: 2/5
Dungeon of the Mad Mage has hardly any story whatsoever, with few justifications for hooks given. Don't buy this product expecting a pre-made story, you need to flesh out the bulk of the plot yourself.
Crunch: 5/5
If you're tired of the relative lack of crunch in 5e books, then this book will be your salvation. It has spartan, very sparse art, a high page count, and pretty much only crunch with a sprinkling of fluff.
Maps: 3/5
The maps included within are even more minimalist than those included in Dragon Heist.