Quick question.
Area 2 in Wave Echo Cave. It's a maze. How should I reveal this part of the map to my players?
I usually just uncover the whole area/room, but it's a bit of a waste of a good maze in this instance. So I was thinking of drawing it out and revealing small segments as they progress through the cave.
Do you think this would end up just annoying my players, wasting their time walking around a maze with no consequences? Like, they might get to the end of the maze after about 10 dead ends and be like "Great, there's 10 minutes we're not getting back."
Anyone got any suggestions as to how to reveal this area? I know I'm overthinking it, but I always do in D&D.
Area 2 in Wave Echo Cave. It's a maze. How should I reveal this part of the map to my players?
I usually just uncover the whole area/room, but it's a bit of a waste of a good maze in this instance. So I was thinking of drawing it out and revealing small segments as they progress through the cave.
Do you think this would end up just annoying my players, wasting their time walking around a maze with no consequences? Like, they might get to the end of the maze after about 10 dead ends and be like "Great, there's 10 minutes we're not getting back."
Anyone got any suggestions as to how to reveal this area? I know I'm overthinking it, but I always do in D&D.