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Ways to Make Spells Harder to Dispel?

(like a feat that makes your spells 2 levels higher for the purposes of caster level checks when being dispelled)

One of the Books of Eldritch <ight has a feat that does exactly this.

Also, R&R has a spell called ghost dweomer. You cast it on another spell, and the illusory dweomer gets dispelled first,
 

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Clerics of the various "alignment" domains get +1 caster level to those spells.

It ain't much, but it doesn't specific the domain bonus only applies to clerical spells. So a LG Cleric 1 (Lawful and Good Domain)/Sorcerer 19 would have an effective caster level of 21.

Greg
 


Clerics of the various "alignment" domains get +1 caster level to those spells.

It ain't much, but it doesn't specific the domain bonus only applies to clerical spells. So a LG Cleric 1 (Lawful and Good Domain)/Sorcerer 19 would have an effective caster level of 21.
Wrong, you dont mix caster level from different sources. A wiz 10 / sor 10 has caster level 10 for wiz & sor spells, not 20.
 


Tenacious Magic: I think it is a +2 to DC for dispelling when dispeller's spell is cast from Mystara's weave of magic (FRCS)
Spell Girding: +2 to DC for dispelling (MoF)
Spell Thematics: +5 DC to spellcraft check to identify spell (MoF)
Any domain that increases caster level - many of the ones in the PHB simply add +1 to caster level. However, some from DotF and FRCS add +2 and Summoning doubles your caster level (for summoning spells only)
 

PSIONICS!

Once again, they've been over looked. The Ablating power. 6th level. adds +6 to the DC to dispell one thingummy.
 

Teydyn said:

Wrong, you dont mix caster level from different sources. A wiz 10 / sor 10 has caster level 10 for wiz & sor spells, not 20.
You might want to check my example again. It's a Sorcerer 19/ Cleric 1 for an effective caster level 21 for the Sorcerer when he casts a spell that is both lawful and good (for example, Summon Monster 9, summoning a Couatl) would be summoned as if it were caster level 21, lasting 21 rounds. That's 19 (Sorcerer) +1 (Lawful) +1 (Good). We're not mixing caster levels; we're adding the domain abilities, which are:

"Granted Power: You cast Law spells at +1 caster level."

and

"Granted Power: You cast Good spells at +1 caster level."

Greg
 

Elric said:
Besides increasing the caster level, is there any way to make your spells harder to dispel.

Create Magic Tattoo from the FRCS will let a 13th or higher level Sor/Wiz cast their spells as if one level higher. I suppose you could cast this three times, the maximum number of allowable tattoos (must've been written by someone old, I would make it three times per extremity), to raise your caster level by three.

Tyranny,
PTL
 

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