WD's "Base of Operations" ICC

2nd tower, 2nd floor

After bashing open the door, you enter the second floor of the second tower. A quick examination reveals two bound humanoids with sacks put on their heads. The humanoids are medium and small sized. There is also a chest in the room and stairs to go down to the second floor.
Toruk and Collan hears some stepps, approaching from below.
[sblock=rhun & hornedturtle]You are the bound humanoids. If you have darkvision, you could see the inside of the sack the orcs put on your head ;) . You are bound and gagged, too. You heard nothing but the sounds of one other prisoner next to you for quite awhile, but now you hear a smashing of steel on wood.

You were exploring the keep with a half-elf monk and a hired dwarven "scout" named Reggie. But you were betrayed by the dwarf, who killed the monk (using a poisoned arrow) and alarmed the orcs before fleeing the keep himself.[/sblock]
 

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Walking Dad said:
After bashing open the door, you enter the second floor of the second tower. A quick examination reveals two bound humanoids with sacks put on their heads. The humanoids are medium and small sized. There is also a chest in the room and stairs to go down to the second floor.
Toruk and Collan hears some stepps, approaching from below.
[sblock=rhun & hornedturtle]You are the bound humanoids. If you have darkvision, you could see the inside of the sack the orcs put on your head ;) . You are bound and gagged, too. You heard nothing but the sounds of one other prisoner next to you for quite awhile, but now you hear a smashing of steel on wood.

You were exploring the keep with a half-elf monk and a hired dwarven "scout" named Reggie. But you were betrayed by the dwarf, who killed the monk (using a poisoned arrow) and alarmed the orcs before fleeing the keep himself.[/sblock]

"Collan, you take care of the prisoners, Ill deal with whatever is coming up" Paldon says as he readies the Jav(or his greatword if he forgot the Jav) for whatever is coming up the stairs.
 


Jarek, strides to the top of the stairs, brazenly standing in view of whoever is climbing them, ready to challenge the first worthy foe he sees.
 

"Ever Valorous, Paldon," Collan whispers as he pats the young fighter on the arm.

Leaning down close to the prisoners, Collan rests his gloved hands on their shoulders. Reasoning that no orc is going to waste good cloth on prisoners, he assumes that they can see him well enough through the fabric. "Keep silent for just a moment while we secure the room, and soon you'll be out of this wreched entrapment. I'll not free you till then, so as to not put you in too much danger," he whispers at the captives.
 

[sblock=recap]
Your group shall investigate Brightstone Keep in service to the church of Pelor.
After a short time in the town of Marikest, you hired a dwarven scout named Reggie.
On your way through the woods you were attacked by a wounded dire boar.
At the keep, after a heroic fight, you secured one tower.
Shortly afterwards, you lost Arrak and your scout and found the dead Warren outside the tower (they wanted to get Arrak's horse Mela).
Avoiding the dog-like beasts in the courtyard, your group entered the second tower's second floor, using the way above the wall.
Here you found bound and gagged prisoners (a male halfling and a female human). You heard stepps and readied yourself for a fight.[/sblock]

[sblock=Dramatis Personae]
Reggie, Dwarf - NPC
Arrak, Ranger, Half-Orc - (ex) Lord Slaw
Mela, Arrak's Horse - NPC
Warren, Wizard (deceased) - Mellubb

Jarek, Human Paladin - Illium
Collan, Elf Cleric - Bihlbo
Toruk, Half-Orc Barbarian - Voda Vosa
Paldo, Human Fighter - Kenku17

?, Halfling? Wizard - rhun
Feather, Human Sorceress - hornedturtle[/sblock]
 
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"Wll," comes a gagged muffle from behind the sackcloth covering the head of the small humanoid. "ooo ertly dn sn lk n oc."
 
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