WD's "Base of Operations" ICC


log in or register to remove this ad

Kenku17

First Post
"Unless someone has a better plan, everyone in the stairwell, now!" Paldon yells as he pulls out a bottle of oil and thinks about if hes nuts enough to attempt to do it.

(OOC:plan is fighters on the ends, with more squishy ones in the middle. Paldon will gaurd the back...the bottle of oil is a possible surprise by blowing the door as I surprise if need be.)
 

Ilium

First Post
"Right," Jarek says simply and moves into the stairwell with Toruk.

OOC: Jarek's more with the smiting and less with the planning. :)
 

Rhun

First Post
"Righto," says Rowan, quickly moving to the stairwell, his heavy carved walking stick clicking against the stones as he goes.
 


Walking Dad

First Post
ooc: working on a better map then in the previous fights. this will be the battle with the most combatants in this adventure.
Sorry for the delay.
You can all roll initiative in the spare time.

basic simple map


Code:
    l P FC  l...
    l DR J  l...

J= Jarek
C= Collan
P=Paldon
D= Toruk [U]D[/U]orm
F=Feather
R=Rowan

l=Doors

is this as you intended?
 

Kenku17

First Post
Walking Dad said:
ooc: working on a better map then in the previous fights. this will be the battle with the most combatants in this adventure.
Sorry for the delay.
You can all roll initiative in the spare time.

basic simple map


Code:
    l P FC  l...
    l DR J  l...

J= Jarek
C= Collan
P=Paldon
D= Toruk [U]D[/U]orm
F=Feather
R=Rowan

l=Doors

is this as you intended?

(OOC:unless Jarek thinks he can have better luck challenging the front guys, yea)
 

Ilium

First Post
OOC: That's fine. I might still be able to draw missile fire with a Challenge, but it would work better from the front. Oh, well. That's what happens when we're in tight quarters. We should try to get out of the stairwell a bit so all three of us can be in front.
 


Rhun

First Post
Rowan is certainly happy to be in the middle with the massive half-orc next to him.

Rowan spins back and forth on foot, waiting for the enemy to enter the chamber. He mentally recites the spells he knows, while determining which would be the best in this sort of situation. As he ponders, though, he loses focus of exactly what is going on, as he tends to do when deep in thought.

AC: 18 (mage armor, 5 hours), Hit Points: 28/28

Initiative: 4

[sblock=Spells Per Day/Known]
Spells Known:
Level 0 – 6 (Acid Splash), Detect Magic, Read Magic, Daze, Ghost Sound, Mage Hand, Light
Level 1 – 4 (Mage Armor), Grease, Summon Monster I, Color Spray, Magic Missile
Level 2 - 2 (web), Summon Monster 2, Glitterdust

Spells Per Day:
Level 0 – 6
Level 1 – 7 6
Level 2 - 5
[/sblock]
 

Remove ads

Top