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General Tabletop Discussion
*Pathfinder & Starfinder
We played KotS and have a couple of rules questions! (HELP???)
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<blockquote data-quote="hectorse" data-source="post: 4246035" data-attributes="member: 54665"><p>So, basically we played KotS last night and had a blast. We called it a day after A2 and players where having fun and most importantly, I THE DM WAS HAVING FUN! Something that had not happened in quite a long time with 3.5...</p><p></p><p>Anyways this is not a review, but a post in hope of some clarifications:</p><p></p><p>ABOUT HEALING</p><p>So I got 2 people to negatives yesterday thanks to my uber-tactical skills with shifting kobolds! (awesome)</p><p></p><p>-How is an incapacitated PC supposed to heal himself when down to negative hit points?</p><p>This was something of a mystery to me. It seems that any "cleric-ish" ability that says "ally can spend a healing surge" can be used to up a fallen comrade right? How about inspiring word? does it work on him? Can he use his own healing surge? or is Heal 15 the only way to up them? A little clarification here would be great!</p><p></p><p>how does paladin and cleric healing work?</p><p>For example, healing strike says, 2d8+1 radiant damage and...you or one ally within 5 squares can spend a healing surge.</p><p></p><p>Does this surge count against their daily lot? I would say yes but I don't know =\</p><p>Cleric's Healing word, Paladin's Judgment and the warlords' inspiring words and Aid the Injured are worded the same way</p><p></p><p>"you or somebody else can spend a healing surge"</p><p></p><p>Contrast this to cure light wounds and the paladin's lay on hands which read</p><p></p><p>Cure Light Wounds</p><p>The target regains hit points as if it had spent a healing surge</p><p></p><p>Does this count against their daily lot? I would say no</p><p></p><p>Lay on Hands</p><p>you spend a healing surge but regain no hit points. target regains healing surge.</p><p></p><p>This obviously doesn't count against the daily lot of the cured creature</p><p></p><p>Well that was all</p></blockquote><p></p>
[QUOTE="hectorse, post: 4246035, member: 54665"] So, basically we played KotS last night and had a blast. We called it a day after A2 and players where having fun and most importantly, I THE DM WAS HAVING FUN! Something that had not happened in quite a long time with 3.5... Anyways this is not a review, but a post in hope of some clarifications: ABOUT HEALING So I got 2 people to negatives yesterday thanks to my uber-tactical skills with shifting kobolds! (awesome) -How is an incapacitated PC supposed to heal himself when down to negative hit points? This was something of a mystery to me. It seems that any "cleric-ish" ability that says "ally can spend a healing surge" can be used to up a fallen comrade right? How about inspiring word? does it work on him? Can he use his own healing surge? or is Heal 15 the only way to up them? A little clarification here would be great! how does paladin and cleric healing work? For example, healing strike says, 2d8+1 radiant damage and...you or one ally within 5 squares can spend a healing surge. Does this surge count against their daily lot? I would say yes but I don't know =\ Cleric's Healing word, Paladin's Judgment and the warlords' inspiring words and Aid the Injured are worded the same way "you or somebody else can spend a healing surge" Contrast this to cure light wounds and the paladin's lay on hands which read Cure Light Wounds The target regains hit points as if it had spent a healing surge Does this count against their daily lot? I would say no Lay on Hands you spend a healing surge but regain no hit points. target regains healing surge. This obviously doesn't count against the daily lot of the cured creature Well that was all [/QUOTE]
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We played KotS and have a couple of rules questions! (HELP???)
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