WayneLigon said:
Here's the secret to art, in a nutshell: 'Cool' surpasses 'Reality'. (snip)
Yes, you could make technically correct weapons and armor illustrations. And all characters would wind up looking almost alike; more like soldiers than heroic fantasy characters. This is the death of any sort of illustration,
.
Yes, I get your point, and it certainly has a lot of merit. Artists need creativity to thrive, and they should not be limited to historical design.
On the other hand, if you study historical weapons a bit, even as a dillettante like me, you will find a stunning lot of variety in styles. If you take the sword, the most overused fantasy weapon, there are so many kind designed over the centuries, that classifying them all is really impossible.
For once, I will try not to criticize, and offer a constructive product idea :
The "complete historical warrior".
Growing from some of the late articles of DRAGON, it would study and illustrate the fighting styles developped over the centuries by the various militaries, and adapt them to D&D 3.5.
Say, instead of having Lidda as an archetype, we could have "Titus the Legionary", "Ida the Samurai", "Theodoric the vandal", "Wolfram the hussar"... you get the idea.
All of these with great art, feats, prestige classes, whatever ...
Why try to reinvent the wheel ? I don't mean to criticize fantasy artists, far from it. But the reality and diversity found over the ages on Earth has been under exploited so far by D&D IMHO.
Regards.