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Weapon Mastery + Cunning Strike+ Battle Master
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<blockquote data-quote="Scott Christian" data-source="post: 9062915" data-attributes="member: 6901101"><p>Oh, well if combat pace is determined by the party, I guess we can say power is also determined by the party. That's great news. No need to balance the power of any class. We can actually stop this discussion. Because the power of the party is not determined by a single player. So, that overpowered class doesn't matter when compared to a very subpar class. You know, because the power of the party is not determined by an individual.</p><p>That, or... each person is actually a part of the equation. And individually, those variables make the sum. And sometimes, a variable can outweigh the other variables, and therefore, have a larger effect than wanted.</p><p></p><p>For the third time, I have never argued against that. Other classes can. Some players, when playing other classes - cannot.</p><p></p><p>I disagree. It's common sense related to time. If a player has seventeen options, and they are trying to determine which one is best, they need to belay their attention from the players to their options. It has even been some people's argument on this thread that the caster likes to think outside the box, they like to come up with creative solutions. Thinking and coming up with creative solutions requires time and brain power. Hence, removing their attention from the other players role play.</p><p></p><p>The way you respond, you must have a time stop scroll in real life. It comes down to time and concentration and attention. Some players can't parlay their quips, puns, lines, or speeches with interconnecting story and character details within a two second time frame. But I know, your experience is different. All your players can clearly weave in their flaws and bonds and ideals into their saying without a second thought. They all know every spell they have and what it does and can pay attention to other player's roleplay. I get it. Your experience differs. Other tables differ as well.</p><p></p><p>PS - Way to not respond to the part of my post that explains how your depictions of players (which is trolling) is full of disrespect and negative. </p><p></p><p></p><p></p><p>But it is clear. You want the champion to be more complex or to disappear. I have said my peace. I have explained why various group of players enjoy and/or need that class.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9062915, member: 6901101"] Oh, well if combat pace is determined by the party, I guess we can say power is also determined by the party. That's great news. No need to balance the power of any class. We can actually stop this discussion. Because the power of the party is not determined by a single player. So, that overpowered class doesn't matter when compared to a very subpar class. You know, because the power of the party is not determined by an individual. That, or... each person is actually a part of the equation. And individually, those variables make the sum. And sometimes, a variable can outweigh the other variables, and therefore, have a larger effect than wanted. For the third time, I have never argued against that. Other classes can. Some players, when playing other classes - cannot. I disagree. It's common sense related to time. If a player has seventeen options, and they are trying to determine which one is best, they need to belay their attention from the players to their options. It has even been some people's argument on this thread that the caster likes to think outside the box, they like to come up with creative solutions. Thinking and coming up with creative solutions requires time and brain power. Hence, removing their attention from the other players role play. The way you respond, you must have a time stop scroll in real life. It comes down to time and concentration and attention. Some players can't parlay their quips, puns, lines, or speeches with interconnecting story and character details within a two second time frame. But I know, your experience is different. All your players can clearly weave in their flaws and bonds and ideals into their saying without a second thought. They all know every spell they have and what it does and can pay attention to other player's roleplay. I get it. Your experience differs. Other tables differ as well. PS - Way to not respond to the part of my post that explains how your depictions of players (which is trolling) is full of disrespect and negative. But it is clear. You want the champion to be more complex or to disappear. I have said my peace. I have explained why various group of players enjoy and/or need that class. [/QUOTE]
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