Kinematics
Hero
So I'm wondering about people's thoughts on if weapon mastery applies (or can apply) to non-standard weapons. Particular examples:
If I use a chair leg as an improvised weapon, which the game says I can treat like a club, would I be able to use the Slow weapon mastery, assuming I'd taken club as a weapon I mastered?
If I take a stone (sling ammo) and throw it, would it be able to use the Slow weapon mastery from the sling?
What about other, less directly-analogous improvised weapons?
Is it possible to get any mastery on unarmed strikes? Maybe Sap, since there are no other weapon traits that apply to your fists?
Can you custom-build your own weapon (for example, a falchion), and if so, do you get to pick the weapon mastery trait for it?
Regardless of what you think about what the rules can allow, what do you think they should allow?
If I use a chair leg as an improvised weapon, which the game says I can treat like a club, would I be able to use the Slow weapon mastery, assuming I'd taken club as a weapon I mastered?
If I take a stone (sling ammo) and throw it, would it be able to use the Slow weapon mastery from the sling?
What about other, less directly-analogous improvised weapons?
Is it possible to get any mastery on unarmed strikes? Maybe Sap, since there are no other weapon traits that apply to your fists?
Can you custom-build your own weapon (for example, a falchion), and if so, do you get to pick the weapon mastery trait for it?
Regardless of what you think about what the rules can allow, what do you think they should allow?