Azure Trance
First Post
In FORGED IN MAGIC and STONE & STEEL two types of weapon special abilities are discussed. In FIM it's called Scaling, and in S&S it's called Potent. Essentially they increase the weapons size for damage related purposes only - physically it stays the same. Scaling is only a dab, with a +1 for one size upgrade and +2 for two sizes. Potent has a higher entry cost at +2 for one size upgrade, but travels the breadth all the way up to +5 (four increased weapon sizes later). So:
+1 / 1Sz, +2 / 2Sz
+2 / 1Sz, +3 / 2Sz, +4 / 3Sz, +5 / 4Sz
The second one is just in FIM and is called "reaching." Described as an effortless extension, it gives a reach bonus to a melee weapon.
+1 / +5R
+2 / +10R
+3 / +15R
The inevitable question - are they too powerful? Should I feel guilty for using them (predominately on NPCs, to make the PCs wince and shriek)?
+1 / 1Sz, +2 / 2Sz
+2 / 1Sz, +3 / 2Sz, +4 / 3Sz, +5 / 4Sz
The second one is just in FIM and is called "reaching." Described as an effortless extension, it gives a reach bonus to a melee weapon.
+1 / +5R
+2 / +10R
+3 / +15R
The inevitable question - are they too powerful? Should I feel guilty for using them (predominately on NPCs, to make the PCs wince and shriek)?