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Weapon Speed
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<blockquote data-quote="Raven Crowking" data-source="post: 5567525" data-attributes="member: 18280"><p>Let's say that I have a +2 Dex modifier, a Fast (+2) weapon, and I roll a 7. </p><p></p><p>I can attack on 11 and 1. </p><p></p><p>Let's say I attack on 11, and then the gate closes. I want to race over to it on my 1 init, but I lose the +2 bonus, dropping my Init to -1. I fail!</p><p></p><p>Conversely, let's say my opponent is dropped on phase 12, and I want to run to the lever. My init again drops by 2, from 11 to 9, but I can still act within the round.</p><p></p><p>Easy-peasy.</p><p></p><p>Another example: I have a normal weapon, a +2 Dex modifier, and I roll a 7. I can attack on phase 9. My "next action" would be on "-1" and is normally lost.</p><p></p><p>BUT, I can spend a Reaction to draw and then throw a Very Fast dagger with my off-hand, gaining a +4 bonus, so that I can take this secondary action on phase 3.</p><p></p><p>Again, it sounds complicated, but in play it seems to work.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5567525, member: 18280"] Let's say that I have a +2 Dex modifier, a Fast (+2) weapon, and I roll a 7. I can attack on 11 and 1. Let's say I attack on 11, and then the gate closes. I want to race over to it on my 1 init, but I lose the +2 bonus, dropping my Init to -1. I fail! Conversely, let's say my opponent is dropped on phase 12, and I want to run to the lever. My init again drops by 2, from 11 to 9, but I can still act within the round. Easy-peasy. Another example: I have a normal weapon, a +2 Dex modifier, and I roll a 7. I can attack on phase 9. My "next action" would be on "-1" and is normally lost. BUT, I can spend a Reaction to draw and then throw a Very Fast dagger with my off-hand, gaining a +4 bonus, so that I can take this secondary action on phase 3. Again, it sounds complicated, but in play it seems to work. RC [/QUOTE]
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