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Weapon Speed
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<blockquote data-quote="Water Bob" data-source="post: 5568938" data-attributes="member: 92305"><p>Ideas about the attack-roll method that have come from the discussion above...</p><p> </p><p>1. Take out the stipulation about having to have a successful attack. Don't need it.</p><p> </p><p>2. Consider a flat 15 as the Speed number for all weapons.</p><p> </p><p>3. Do we need to limit elligble weapons? Do we need to make catgory adjustments to some weapons?</p><p> </p><p>4. We could extend the rule to same-category weapons by comparing the weight of a weapon.</p><p> </p><p> </p><p> </p><p>Example for point #4.</p><p> </p><p>A dagger is used against an opponent wielding a hand axe. Both are Light weapons. The dagger weighs 1 and the Hand Axe weighs 2, so that dagger would get one extra attack against the hand axe.</p><p> </p><p> </p><p> </p><p>5. Instead of using the weapon categories, simply use the weight of each weapon in a 1E AD&D-style speed factor comparison. If the weapon is at least twice the weight of the other weapon, then the lighter weapon gets an extra attack. For two extra attacks, the lighter weapon must be a least 10 lbs lighter than the other weapon (not too many weapons over 10 lbs....may need to change that thought).</p><p> </p><p> </p><p> </p><p>This is all speculation and thinking out loud, opening the floor for further comment.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5568938, member: 92305"] Ideas about the attack-roll method that have come from the discussion above... 1. Take out the stipulation about having to have a successful attack. Don't need it. 2. Consider a flat 15 as the Speed number for all weapons. 3. Do we need to limit elligble weapons? Do we need to make catgory adjustments to some weapons? 4. We could extend the rule to same-category weapons by comparing the weight of a weapon. Example for point #4. A dagger is used against an opponent wielding a hand axe. Both are Light weapons. The dagger weighs 1 and the Hand Axe weighs 2, so that dagger would get one extra attack against the hand axe. 5. Instead of using the weapon categories, simply use the weight of each weapon in a 1E AD&D-style speed factor comparison. If the weapon is at least twice the weight of the other weapon, then the lighter weapon gets an extra attack. For two extra attacks, the lighter weapon must be a least 10 lbs lighter than the other weapon (not too many weapons over 10 lbs....may need to change that thought). This is all speculation and thinking out loud, opening the floor for further comment. [/QUOTE]
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