Pbartender
First Post
Ruin Explorer said:I'll just say that that's patently ludicrous from the point of view of basic physics. Force/area, and as the bodkin head impacts on any armour it's going to apply the same force over a smaller area.
Well, there's a lot more that goes into it, especially for an arrow, than just force/area... You have to take into account the mass of the arrow, the velocity gain from the bow itself, the aerodynamics of the arrow, the shape of the arrowhead*, and so on...
It's not the fact that a bodkin has a point -- most all arrowheads have points, even if they aren't very good at armor piercing -- that makes it armor piercing, but the fact that it has a long, relatively narrow, tapering blade. Consider trying to punch a hole in a tin can with a spade and an ice pick... With enough force, both with penetrate the metal, but due to the wide blade, the spade penetrates only very shallowly, whereas the ice pick, once it's made the hole, will easily penetrate its entire length.
Either way, its a complicated thing, which ultmately leads us to the same conclusion...
Ruin Explorer said:Of course how much better it'd be than a leaf-head or other kinds of arrow is either debatable or something for Mythbusters or a similar show but come off it...
In other words, for a game such as D&D, it's more trouble than it's worth.
For my money, it's feats and abilities that can often (but not always) explain such variations... "My character has the eye to pick and choose out only the straightest and most accurate arrows because he's got Weapon Focus (longbow)." "My character nows uses arrows with heavily barbed arrowheads, since he picked up Improved Critical (longbow)." Or some such.