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<blockquote data-quote="EzekielRaiden" data-source="post: 8329680" data-attributes="member: 6790260"><p>I knew about darts, they just feel underwhelming as shuriken. They'd work fine for kunai (assuming there were a feature to use darts for more tool-like purposes). Perhaps this is my yearning for a more in-depth system than 5e offers; shuriken feel like what 4e would call a "superior weapon" version of darts. Something like "1d6 damage, slashing, finesse, range (30/80), thrown," and some kind of special property to reflect some of the shuriken's RL uses like embedding them in the ground as caltrops or affecting a target's senses on a crit (since shuriken were often thrown at a target's eyes).</p><p></p><p>As [USER=6704184]@doctorbadwolf[/USER] has said, I'd like to bring back some of the cool weapon properties too, like high crit and brutal. Maybe even create a new property ("precise"? "deft"?) that grants a +1 to hit, to represent weapons that trade away maximum damage for a slight improvement to landing blows. That way you could (for example) make the trident differ from the spear by being brutal (all those extra flanges and pointy bits!), the rapier could drop down to 1d6 but be "deft"(/whatever) so the longsword isn't just outright outclassed, and things like khopesh could be added in. The falchion could then be a 1d6 (versatile 2d4) high crit weapon, for example.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8329680, member: 6790260"] I knew about darts, they just feel underwhelming as shuriken. They'd work fine for kunai (assuming there were a feature to use darts for more tool-like purposes). Perhaps this is my yearning for a more in-depth system than 5e offers; shuriken feel like what 4e would call a "superior weapon" version of darts. Something like "1d6 damage, slashing, finesse, range (30/80), thrown," and some kind of special property to reflect some of the shuriken's RL uses like embedding them in the ground as caltrops or affecting a target's senses on a crit (since shuriken were often thrown at a target's eyes). As [USER=6704184]@doctorbadwolf[/USER] has said, I'd like to bring back some of the cool weapon properties too, like high crit and brutal. Maybe even create a new property ("precise"? "deft"?) that grants a +1 to hit, to represent weapons that trade away maximum damage for a slight improvement to landing blows. That way you could (for example) make the trident differ from the spear by being brutal (all those extra flanges and pointy bits!), the rapier could drop down to 1d6 but be "deft"(/whatever) so the longsword isn't just outright outclassed, and things like khopesh could be added in. The falchion could then be a 1d6 (versatile 2d4) high crit weapon, for example. [/QUOTE]
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