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<blockquote data-quote="Aging Bard" data-source="post: 8329685" data-attributes="member: 7030944"><p>I've seen in other threads and boards that a complaint about 5e is a lack of distinctiveness in weapons and armor. In 1e, this was less of a problem, but also got obscured because distinctiveness was delivered through the universally reviled Armor Class Adjustments modifiers (ACAs). This derision was justified: 11 ACAs per weapon is too much. However, if one simplifies this down to a mere 3 ACAs per weapon--non-metal or no armor (N, AC 8-10), non-plated metal armor (M, AC 4-7), and plated armor (P, AC 0-3)--the distinctiveness comes shining through.</p><p></p><p>One can then understand:</p><ul> <li data-xf-list-type="ul">why knights carried both swords (damage dealing but poor against plated) and maces (bash through plated armor)</li> <li data-xf-list-type="ul">why the blunt restriction for clerics was not so bad (blunt weapons bash!)</li> <li data-xf-list-type="ul">why polearms were slow but useful (cheap damage-dealing can openers versus all armor)</li> <li data-xf-list-type="ul">why slings and crossbows were the weapons of choice versus unarmed rabble</li> <li data-xf-list-type="ul">why heavy lances, halberds, and two-handed swords were made of awesome despite their slowness</li> <li data-xf-list-type="ul">and why plated armors were basically non-magical magic items and needed to be treated as such</li> </ul><p></p><p>But without ACAs, all this fun goodness is lost. If only Gary had edited the concept a bit more.</p></blockquote><p></p>
[QUOTE="Aging Bard, post: 8329685, member: 7030944"] I've seen in other threads and boards that a complaint about 5e is a lack of distinctiveness in weapons and armor. In 1e, this was less of a problem, but also got obscured because distinctiveness was delivered through the universally reviled Armor Class Adjustments modifiers (ACAs). This derision was justified: 11 ACAs per weapon is too much. However, if one simplifies this down to a mere 3 ACAs per weapon--non-metal or no armor (N, AC 8-10), non-plated metal armor (M, AC 4-7), and plated armor (P, AC 0-3)--the distinctiveness comes shining through. One can then understand: [LIST] [*]why knights carried both swords (damage dealing but poor against plated) and maces (bash through plated armor) [*]why the blunt restriction for clerics was not so bad (blunt weapons bash!) [*]why polearms were slow but useful (cheap damage-dealing can openers versus all armor) [*]why slings and crossbows were the weapons of choice versus unarmed rabble [*]why heavy lances, halberds, and two-handed swords were made of awesome despite their slowness [*]and why plated armors were basically non-magical magic items and needed to be treated as such [/LIST] But without ACAs, all this fun goodness is lost. If only Gary had edited the concept a bit more. [/QUOTE]
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