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<blockquote data-quote="Weiley31" data-source="post: 8333227" data-attributes="member: 7017196"><p>Well there are a number of weapons I do miss from prior editions that aren't in 5E. Whip Swords and Bastard Swords in particular. So it stinks that a number of them aren't in. Although, on the other hand, a number of said weapons can be easily handled by 5E's refluffing encouragement and adding a few properties onto them.</p><p></p><p>A Whip Sword is just a refluffed Longsword with the <em>Reach</em> property. The two bladed sword, ala Darth Maul, is a refluffed Quarter Staff that does <em>Slashing</em> damage instead of Blunt. Adventures in Middle-Earth 5E makes the Broadsword into a Longsword with the <em>Finesse</em> property. The Katana is both a refluffed Longsword <em>and</em> a refluffed Longsword with Finesse. The Elven Thin/Curve Blade is a refluffed Rapier, same with the Saber. A Katar/Scalpel is a refluffed Dagger. The Chain Whip is a Whip that does <em>Piercing</em> damage. Etc, etc, etc.</p><p></p><p>That being said, I do wish there were more options. Which is where I become a bit "blasphemous" in that regard by using this handy website to get weapon ideas and their damage die.</p><p></p><p>[URL unfurl="true"]https://2e.aonprd.com/Weapons.aspx[/URL]</p><p></p><p>Yeah I get it's a website that is for Pathfinder 1E/2E, but its weapons listing is EXACTLY what I like and reminds me a lot about 3.0/3.5's Exotic Weapons. And just by viewing a number of the weapons statistics, you can pretty much see what the listed Damage Die would be as well as its traits.</p><p></p><p>So for example, a <em>Bladed Scarf</em> is basically a Flail with the <em>Reach</em> property. A <em>Battle Lute</em> would be a Club with the <em>Versatile</em> Property and probably something towards Performance. Also looking for Monk Weapon ideas? That website is full of good ideas like the War Fan and the Monk Spade.</p><p></p><p><em>Also an aside: I also like using that website to see which weapons are considered *Heritage Weapons</em> for various races in regards to Weapon Familiarity. Really dig that.*</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8333227, member: 7017196"] Well there are a number of weapons I do miss from prior editions that aren't in 5E. Whip Swords and Bastard Swords in particular. So it stinks that a number of them aren't in. Although, on the other hand, a number of said weapons can be easily handled by 5E's refluffing encouragement and adding a few properties onto them. A Whip Sword is just a refluffed Longsword with the [I]Reach[/I] property. The two bladed sword, ala Darth Maul, is a refluffed Quarter Staff that does [I]Slashing[/I] damage instead of Blunt. Adventures in Middle-Earth 5E makes the Broadsword into a Longsword with the [I]Finesse[/I] property. The Katana is both a refluffed Longsword [I]and[/I] a refluffed Longsword with Finesse. The Elven Thin/Curve Blade is a refluffed Rapier, same with the Saber. A Katar/Scalpel is a refluffed Dagger. The Chain Whip is a Whip that does [I]Piercing[/I] damage. Etc, etc, etc. That being said, I do wish there were more options. Which is where I become a bit "blasphemous" in that regard by using this handy website to get weapon ideas and their damage die. [URL unfurl="true"]https://2e.aonprd.com/Weapons.aspx[/URL] Yeah I get it's a website that is for Pathfinder 1E/2E, but its weapons listing is EXACTLY what I like and reminds me a lot about 3.0/3.5's Exotic Weapons. And just by viewing a number of the weapons statistics, you can pretty much see what the listed Damage Die would be as well as its traits. So for example, a [I]Bladed Scarf[/I] is basically a Flail with the [I]Reach[/I] property. A [I]Battle Lute[/I] would be a Club with the [I]Versatile[/I] Property and probably something towards Performance. Also looking for Monk Weapon ideas? That website is full of good ideas like the War Fan and the Monk Spade. [I]Also an aside: I also like using that website to see which weapons are considered *Heritage Weapons[/I] for various races in regards to Weapon Familiarity. Really dig that.* [/QUOTE]
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