The bigger question, that does fall into weather is zones as this will reflect in armor and type of plants (wine, etc.) that may be found in the area. Size of your campaign area can then cross over into others, changing the enviroment.
The bigger question, that does fall into weather is zones as this will reflect in armor and type of plants (wine, etc.) that may be found in the area. Size of your campaign area can then cross over into others, changing the enviroment.
Well yes, but, that presumes that your campaign world is built with that in mind. For example I played Scarred Lands quite extensively and the design of SL from the perspective of a functioning world is atrocious. It's terrible. There's just no way that it would work. So, it can really depend on how much detail you want to go into when building worlds.
Just like random encounters, I roll up weather in advance. This allows me to give correct information if a pc attempts to predict weather and in the (rare) case of weather resulting in conditions that actually affect encounters to look up the pertinent rules. Most of the time, though, it's just a piece of fluff that helps me in describing scenes.
And that is a big problem to me. This means trade good, careers, look of homes, clothing, monsters, wars, etc. I know, fantasy.Well yes, but, that presumes that your campaign world is built with that in mind. For example I played Scarred Lands quite extensively and the design of SL from the perspective of a functioning world is atrocious. It's terrible. There's just no way that it would work. So, it can really depend on how much detail you want to go into when building worlds.
This means trade good, careers, look of homes, clothing, monsters, wars, etc.
yea, that is why I like the almanac lots of information at your finger tips.Note that most of those are actually results of climate, not weather. Most of this gets easily handled by just saying, "This area has climate like X-place on Earth."
What remains is then the question of whether the GM is really going to bother reporting on the weather such that it conforms closely to the stated climate. I don't expect most games have sufficient weather reports to really contradict the stated climate.