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<blockquote data-quote="tetrasodium" data-source="post: 8221320" data-attributes="member: 93670"><p>I was curious too so asked google</p><p>[spoiler="mist"]<strong>Mist</strong> is a phenomenon caused by small droplets of water suspended in air. ... It can also occur as part of natural <strong>weather</strong>, when humid air cools rapidly, for example when the air comes into contact with surfaces that are much cooler than the air.</p><p><strong>Fog</strong> and <strong>mist</strong> differ by how far you can see through them. <strong>Fog</strong> is when you can see less than 1,000 meters away, and if you can see further than 1,000 metres, we call it <strong>mist</strong>.</p><p>[/spoiler]</p><p>[spoiler="haze"]<strong>Haze</strong> often occurs when dust and smoke particles accumulate in relatively dry air. When <strong>weather</strong> conditions block the dispersal of smoke and other pollutants they concentrate and form a usually low-hanging shroud that impairs visibility and may become a respiratory health threat.</p><p><strong>Haze</strong> is <strong>caused</strong> when sunlight encounters tiny pollution particles in the air. Some light is absorbed by particles. Other light is scattered away before it reaches an observer. More pollutants mean more absorption and scattering of light, which reduce the clarity and color of what we see.[/spoiler]</p><p></p><p>I had to consult google but having lived in(different) places that have each I can say they are definitely different Mist is kinda between fog & very light sprinkle. The only time I've seen haze was every few years when the <a href="https://www.miamiherald.com/news/local/article242619576.html" target="_blank">everglades were on fire</a> (not really a risk to anyone like california wildfires), but it definitely stings your eyes & has a distinct burning smell. It sounds like people who live in or drive through pollution prone areas likely see a different form at times too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p>With the curiosity covered I think that it not having a specific mechanic beyond fluff is probably good. This way I can point to a random player & have them roll the weather if I feel like involving them rather than just picking it & can then use it to adjust the DC for stuff up or down as seems relevant or just ignore it after dropping a it of flavor into the scene</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8221320, member: 93670"] I was curious too so asked google [spoiler="mist"][B]Mist[/B] is a phenomenon caused by small droplets of water suspended in air. ... It can also occur as part of natural [B]weather[/B], when humid air cools rapidly, for example when the air comes into contact with surfaces that are much cooler than the air. [B]Fog[/B] and [B]mist[/B] differ by how far you can see through them. [B]Fog[/B] is when you can see less than 1,000 meters away, and if you can see further than 1,000 metres, we call it [B]mist[/B]. [/spoiler] [spoiler="haze"][B]Haze[/B] often occurs when dust and smoke particles accumulate in relatively dry air. When [B]weather[/B] conditions block the dispersal of smoke and other pollutants they concentrate and form a usually low-hanging shroud that impairs visibility and may become a respiratory health threat. [B]Haze[/B] is [B]caused[/B] when sunlight encounters tiny pollution particles in the air. Some light is absorbed by particles. Other light is scattered away before it reaches an observer. More pollutants mean more absorption and scattering of light, which reduce the clarity and color of what we see.[/spoiler] I had to consult google but having lived in(different) places that have each I can say they are definitely different Mist is kinda between fog & very light sprinkle. The only time I've seen haze was every few years when the [URL='https://www.miamiherald.com/news/local/article242619576.html']everglades were on fire[/URL] (not really a risk to anyone like california wildfires), but it definitely stings your eyes & has a distinct burning smell. It sounds like people who live in or drive through pollution prone areas likely see a different form at times too. :D With the curiosity covered I think that it not having a specific mechanic beyond fluff is probably good. This way I can point to a random player & have them roll the weather if I feel like involving them rather than just picking it & can then use it to adjust the DC for stuff up or down as seems relevant or just ignore it after dropping a it of flavor into the scene [/QUOTE]
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