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[Weekend Design] New Classes?
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<blockquote data-quote="ValhallaGH" data-source="post: 4983343" data-attributes="member: 41187"><p>Eh. The bard had the same BAB as the Rogue (and CoDzilla), and <em>everyone</em> told me that they were a fight-y class. Ergo, the bard must have also been.</p><p>At least Trailbalzer (I really do like that spelling) acknowledges that a class that fights needs a full-BAB (or equivalent) to actually wreck face.</p><p></p><p>In line with my own views, and that sweet spine analysis Wulf provided, I'm considering upping bards to full-BAB, to get the warrior skill, with scholar knowledge, and semi-warrior squishyness. I think it would have the right effect but I'm not sure if the class actually needs the boost, so for now I'm running bards as written.</p><p></p><p></p><p>I favor the former, though the monk's BMB implies the latter. </p><p>One solution may be to rejig the monk down to the 1/3 BMB; though I do like the flavor of that 1/2 BMB, and the pre-chosen abilities keep the Monk very focused and limited.</p><p></p><p>Also, I'd enjoy seeing what you come up with for psionics. I've always liked the idea of willpower overcoming reality, but I've never been really happy with the implementation (though 3.5 did better than most, to my eye).</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 4983343, member: 41187"] Eh. The bard had the same BAB as the Rogue (and CoDzilla), and [i]everyone[/i] told me that they were a fight-y class. Ergo, the bard must have also been. At least Trailbalzer (I really do like that spelling) acknowledges that a class that fights needs a full-BAB (or equivalent) to actually wreck face. In line with my own views, and that sweet spine analysis Wulf provided, I'm considering upping bards to full-BAB, to get the warrior skill, with scholar knowledge, and semi-warrior squishyness. I think it would have the right effect but I'm not sure if the class actually needs the boost, so for now I'm running bards as written. I favor the former, though the monk's BMB implies the latter. One solution may be to rejig the monk down to the 1/3 BMB; though I do like the flavor of that 1/2 BMB, and the pre-chosen abilities keep the Monk very focused and limited. Also, I'd enjoy seeing what you come up with for psionics. I've always liked the idea of willpower overcoming reality, but I've never been really happy with the implementation (though 3.5 did better than most, to my eye). [/QUOTE]
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[Weekend Design] New Classes?
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