Garthanos
Arcadian Knight
The scene should be presented therefore in terms relative to the character's abilities ... Players who want to climb onto your coffee table and jump across your living room to prove that their character could jump over the chasm have probably missed the whole point of the story.[/indent]
(Which is not to say it's a bad idea!)
Reminds me of highschool roleplaying where we figured out how slow the D&D characters were moving and changed the melee round very promptly.
and I started using square cube laws and physics to compute movement and jumping vs strength and similar things....
LOL blast from the past