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Welcome to the Halmae (updated 2/27/07)

dpdx said:
Aw, don't feel bad, Fajitas. Look at it this way: you've just worked up 20 possible sub-plots!
That is indeed the up-side. About 5 of the students have appeared in game since then, and one of them has become a major NPC. And the rest will definitely still be there when the party finally gets back to Dar Pykos... but I'm getting ahead of myself.

dpdx said:
(BTW, where is your Rat-Bastardly Plotting Thread {players keep out}, or do you not want help with that sort of thing?)
It's not that I don't want help. I just never quite got around to setting one up. Something to think about, tho'.

Greybar said:
(as a GM, I love the possibility that two LG characters can go at it hammer-and-tongs, though I'd guess this new fellow is more like LN. Good does not mean that you cannot disagree to the point of armed conflict.)
I absolutely agree. One of the things that appealed to me about my pantheon was the inherent degree of internal conflict within each of the Churches. Even among Kettenites, there isn't complete consensus about what good is...
 

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(Editor's note: Although this story hour began as a birthday present for Fajitas, he's not the only one of us who has a birthday. For example, today is mine. So, in order to celebrate in good hobbit fashion, updates for everyone!)

**********

Part the Thirteenth:
In which: the party breaks down a door, or rather, gets in position to break down a door, then stops to consider their strategy, then… >sigh< Someone, tell me we’re not the only dithering party out there…

Lira has soon led the party to the building where she and Reyu scryed Jelliana and her cronies.

It's an inn which a faded sign proclaims to be The Lion’s Head. It’s not in the best part of town, but certainly not in the worst either. Behind it, in the middle distance, rise the graceful spires of the great library. Reyu takes up position at the back of the building, where she has a view of the room’s window and back door of the inn in case anyone tries to make a get away. Dennis finds a disused doorway across the street and covers the front.

“So,” Thatch asks, “should we just go in and ask for her?”

Lira seems unsure, “Maybe we should try something more subtle.”

“Like what?”

“I don’t know…”

Lira trails off as she notices that Anvil is already striding ahead into the inn, leaving her and Thatch little choice but to run and catch up.

The ground floor of the establishment is a common room and tavern. Anvil accosts the proprietor. "Have you a scutt-boy?" he demands.

The innkeeper stops short, likely wondering what in the world a Justicar could want with his kitchen-boy. "Uh.... Yes."

"Send him for the Watch."

The man sizes Anvil up for a second, then turns and calls over his shoulder, “Annie! Tell Jonas to run for the Watch, and he’d best be quick about it.”

He turns back to the Justicar, “Now what is this about?”

“We come in search of a woman who lodges here--” Anvil holds up a sketch of Jelliana.

“Oh, Lady Jelliana. Second floor, top of the stairs. She in some kind of trouble?”

Anvil gives the innkeeper a once-over. He’s a solid man, and given the tenor of his establishment, it seems likely that he has been called upon to break up a couple of bar fights in his time. Accordingly, his response to the innkeeper’s question is, “Have you a cudgel?”

The innkeeper nods.

“Fetch it, Kettenek’s Justice demands your aid.”

As quietly as possible, Anvil, the innkeeper, Thatch, Lira, and Euro climb the steps to the hall outside Jelliana's room. Euro sniffs about and ascertains that the conspirators are still present. "Everyone ready?" Anvil asks.

Lira whispers, "Not to mitigate a challenge, but there are four of us and four of them."

"So?"

"We might want some slightly better numbers on our side for this one."

Anvil considers for a moment. "Everyone, wait here."

He turns around and quickly descends the steps back to the tavern. Scanning the room, he spots two likely types sitting together at a table with mugs of ale.

Both men are rather startled to find a Justicar staring down at them. Anvil turns to the man on his right.

"What is your name, good sir?"

The man pauses, as though afraid it is a trick question. "James."

"James, are you a man of good moral character?"

"Are you a Justicar?"

"Yes."

"Then, yes."

"Excellent. Kettenek requires your services for the execution of his Justice."

"Execution?!" James starts, but Anvil has already turned to his companion.

"And you sir, what is your name?"

"Uh... Nathan"

"Are you-"

"Good enough, but I don't know about this."

"You will be compensated for your services." Anvil assures him.

The prospect of payment and the force of Anvil on a mission quickly have the two men up the stairs to join the others.

Thatch already has his sword out. "Are we ready to go yet?"

Everyone nods.

“Okay, on three. One… Two…

James breaks in with a whisper, “Wait! We going in the front line, or the back?

Anvil considers for a split second, “It matters not, so long as you smite them.”

Thatch begins again, “One…”

“Err…”

Everyone turns to stare at Nathan.

“I ah… don’t have a weapon.”

As no one immediately steps forward with a spare longsword, Anvil rolls his eyes and reaches into his tunic pocket, doing his best not to let his armor chink too much as he does so.

He pulls out his eating knife and solemnly passes it back to the skeptical bar patron.

“Do not damage it.”

“Err… right.”

“One… Two…”

“What about—?”

“Three!”

With a mighty shout, Thatch crashes through the door, bursting the lock and doorframe, and sending the door spiraling off its hinges into the room.

to be continued…
 

how much you guys wanna bet there's nobody in there, cause they slipped out due to all the noise.

Rest assured though, you are not the only dithering party out there. 1 party of mine once had to sneak in and out of a house 4 times cause we kept forgetting crucial things. God how the Dm kept a straight face with all the bad guys in the house in the 1 room we needed to get into, just laughing their heads off.
 

In which: the party breaks down a door, or rather, gets in position to break down a door, then stops to consider their strategy, then… >sigh< Someone, tell me we’re not the only dithering party out there…

You're not the only dithering party out there.

Though many times for my group the difference between dithering and moral debate is a fine one. You want to encourage moral debate, but discourage dithering. Aw heck, I usually let them dither - better than rushing into TPKs.

john
 


Happy birthday, indeed! Congrats on making it this far in life - however far that may be - and sharing a birthday gift with all of us.
 

spyscribe said:
Although this story hour began as a birthday present for Fajitas, he's not the only one of us who has a birthday. For example, today is mine.

In which: the party breaks down a door, or rather, gets in position to break down a door, then stops to consider their strategy, then… >sigh< Someone, tell me we’re not the only dithering party out there…

Happy Birthday! My present to you is peace of mind:

Company of the Random Encounter said:
(T)he group follows the corridor to a T-junction. To the left, the tunnel quickly gives way to rubble. To the right ...

"A door." Macwood remarks.

"A large stone door." Ming Li confirms.

"Looks important." Briar agrees.

The group looks at the door for some time.

"It's closed." Ulfgar observes.

The group stares at the door for a while longer.

"Maybe we should leave it for later and check that other door, first." Twinkle offers, "It was smaller, and wooden."

With murmurs of agreement from the others, the group turns their backs on the Ominously Large Stone Door and heads back the way they came.

Definitely not the only dithering party out there. Glad I could help! :)
 

Happy Birthday, Spyscribe!

My present to you, though it isn't much, is continued faithful readership of your Story Hour, and...

As many intriguing plotlines as I can cook up for the group, once Fajitas posts the RBP thread.
 

Yeah, ok, just go ahead and add my name to the bottom of that "faithful readership" birthday card. (Dang, I'm always too late to go get a good present.)
 

Happy Birthday, and ...

Dithering. Ah, well, we USED to have a joke in my group -- "All we need for 4 hours of gaming is a room, a connecting corridor, and another room." The group would debate endlessly ...

But, no, now the None Dare Call Them Heroes party is gripped with a new directness. A new, um, well, "strategy" isn't the word.

An excerpt from an upcoming Story Hour:

***********************************************

"ARRRRRRrrrrtthe trail leads into that bookstore," Amril coughed as she shifted back from wolf to elf form.

Taggart nodded to the others. "Amril the right flank, Malachi with me. Indigo --" The swordswoman unsheathed her Oathblade, prepared herself.

"Knock on the door?" Malachi asked.

"Knock on the door," Taggart confirmed.

Nod didn't wait for a command. He just stood there, slightly more ready to kill everything than usual. And he was usually unusually quite ready to kill everything. If you follow.

Taggart and Malachi strode up to the closed door. Taggart knocked forcefully.

BANG BANG BANG.

A view hole in the door slid open. Two watery eyes peered out. "Yes?"

Pause.

Longer pause.

Taggart and Malachi looked at each other.

Paaauuuuuuuuuuussse.

They ran back down the stairs.

"Weren't you going to say --" "I thought you --"

Within, the apocalyptic planar-travelling death cult casually prepared its defenses.
 

Into the Woods

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