Sidebar: Religious Orders of the Halmae
Just before the attack at the Mages’ Academy began, our heroes visited a number of religious orders in Dar Pykos to seek aid for their cause. Most of these discussions happened off-screen. But we thought some of you out there might be a little curious as to just what religious orders there are out there that the PCs might have gone to. Thus, we present…
Sidebar: Religious Orders of the Halmae
The many different interpretations of the gods of the Halmae have led to the rise of a wide number of religious orders, each worshipping their own god in their own way. There are very nearly as many orders in the Halmae as there are different beliefs. Some of the major ones are described below.
Religious orders are not restricted to clerics, or even to divine casters. Anyone can belong to any religious order. Initiation rituals vary from group to group; it takes little more than a declaration of intent to become a Questor, whereas it takes many years of training and study to become a Justicar.
(NOTE: This is in no way an exhaustive list of religious groups in the Halmae. It is merely the list that I created for the PC packet at the beginning of the campaign. They were designed as seeds for character generation, tidbits to help spark the imagination. Details were deliberately left vague, allowing PCs interested in these orders to take part in their development.
Each entry include the most common classes, alignments, or clerical domains associated with each order, as well as any game-related trivia.)
Kettenite Orders
Kettenek’s Pillars
The Pillars live to serve. It is their mission to support all worthy and noble causes. They provide the foundation on which worthwhile undertakings can rest. They are usually Fighters and Paladins, but anyone who feels they can support righteousness is welcome in their membership. (Lawful Good, Law, Strength, Protection)
Justicars
Justicars worship the Law. They hold rigidly and mercilessly to its tenets. Everything is black or white for them. Legal is permissible, illegal is not, end of story. Judges and paladins are often found among Justicars.
Anvil, of course, is a Justicar, a member of the Universal Law Caucus, a splinter group within the Justicar Order. (Lawful Neutral, Earth, Law, Strength)
(NOTE: The Justicars are probably the most well explored order in the game right now. They have deviated somewhat from the way I originally saw them, and that’s mostly my fault. Since they occupy a prominent position in most justice systems in the Halmae, they have turned out to be a somewhat more politically savvy than they are described as above. Or, at least, the higher ranking ones like Tenacious are. Lower ranking ones like Anvil… they tend to be a tad more rigid in their thinking.)
Guardians of the Barrier
The Guardians revere Kettenek as the Lord of the Dead. They seek to ensure that those who have passed into the earth stay there. They seek to contain the undead, and more extreme members constantly protest resurrections. Many members of this sect have little to do with the living. They are often morticians.
Cyrus, during his brief tenure in the game, was a Guardian, as is the current head of the Church of Kettenek in Dar Pykos. All Guardians take the name Cyrus when they are inducted into the Order. (Lawful Neutral, Earth, Protection, Strength)
Crossers of the Barrier
The Crossers were originally an offshoot sect of the Guardians. They probed the secrets of the undead, learning how to create and control them. They seek to emulate the Lord of the Dead, by ruling over them. Needless to say, Crossers are not very popular in civilized areas.
Since the Crossers originated from Guardians that had gone bad, many of them also carry the name Cyrus. This couldn’t possibly ever lead to confusion. Or hilarity. (Lawful Evil, Earth, Law, Death)
Alirrian Orders
Nature’s Tenders
The Tenders worship Alirria as goddess of nature. They encourage harmony with nature. Many wander the wilds, offering the goddess’s aid to her creations. Others live in city-states, helping the people there to live peaceably with nature. Tenders are busiest during planting seasons, when every farmer around seeks their blessings. Druids and Rangers often belong to this sect.
Although Dennis is not a Tender, he has developed close ties with them. (Neutral Good, Water, Plant, Animal)
Nature’s Protectors
A more fanatical branch of the Tenders. Medieval eco-terrorists, the Protectors will aggressively protect nature against the encroachments of humanity. (Chaotic Neutral, Water, Plant, Animal)
Givers of Life
The Givers see Alirria as a healer. They dedicate themselves to providing for health needs. They are healers, physicians, midwives, etc. They live to help and aid the sick and injured.
The current head of the Church of Alirria in Dar Pykos is a Giver. (Lawful Good, Good, Healing)
Water Walkers
Walkers are consumed by wanderlust. They have a burning desire to see everything that exists in nature. They are always on the move. The longer they stay in one place, the more they miss elsewhere. Walkers often serve as messengers in their travels. (Neutral Good, Water, Travel)
The Lady’s Handmaidens
The Handmaidens worship Alirria as the goddess of love, and they provide, ahem, services in that regard. Their temples are effectively high-class brothels, but there is nothing dirty or illegal about them. Their priests, both male and female, seek to share love, sexual comfort, and respect with others.
Jelliana, of course, was a Handmaiden. And, while Dennis is not a Handmaiden, he has >cough, cough< developed close ties with them. (Neutral Good, Healing, Good, Water)
Ehktian Orders
Students of the Sun Blade
The Sun Blades see Ehkt as the god of War. Ehkt craves honor and glory, and showers praise on those who find the most. Most warriors, mercenaries, or soldiers belong to this sect.
The current head of the Church of Ehkt in Dar Pykos is a Sun Blade. (Chaotic Neutral, War, Sun, Fire)
Keepers of Light and Flame
Keepers believe that Ehkt encourages growth. To them, self-improvement is the ultimate form of worship. They seek physical (Keepers of Flame) or intellectual (Keepers of Light) perfection, depending on their personal focus; the holiest of Keepers seek both. Monks, Wizards, scholars, and librarians are frequently Keepers
The Keepers of Light are one of the more pro-arcane orders around. The Keepers of Flame have less interest in the arcane question. (Chaotic Good, Sun, Fire, Knowledge)
Questors
The Questors worship Ehkt as god of challenges. Like a fire constantly in need of fuel, Questors constantly seeks new obstacles to overcome. There is no quest, no dare, no stunt, no new or potentially exciting and dangerous experience that a devout Questor will turn down.
Lira, of course, is a Questor. (Chaotic Neutral, Fire, Chaos)
Sedellan Orders
Harbingers of the Future
The Harbingers worship Sedellus as goddess of change. All things must end that new ones can begin. Change is inevitable, and often frightening. The Harbingers do their best to shepherd people through changes, feeling no need to force it upon them. They are the most respected sect of Sedellus.
The current head of the Church of Sedellus in Dar Pykos is a Harbinger. (True Neutral, Air, Luck)
Fortune Riders
The Riders see Sedellus as goddess of chance, never knowing which way her fickle winds will blow, but always working an angle to get it blowing in their favor. Riders are often con artists or tricksters. The Order supports itself through games of chance. They are not generally well thought of, but who really wants to offend the goddess of luck? Rogues are often Fortune Riders. (Chaotic Neutral, Air, Luck, Trickery)
Children of the Wind
The Children are dedicated to Sedellus’s evil nature, to death and destruction. They detest civilization and all its trapping, constantly seeking to bring about its downfall. They have little formal organization, as they are generally killed on sight. However, they continue to strike, generally from small cells, leaving ruin in their wake. It is *highly* recommended that PCs not play Children of the Wind. (Chaotic Evil, Evil, Destruction)
GM’s Note: As I said, this list is by no means exhaustive. If anyone out there has cool ideas for new Religious Orders, feel free to send ‘em my way…