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Welcome to the Halmae (updated 2/27/07)

doghead said:
A beautiful reversal of roles.
Thanks, doghead. Glad you're enjoying. I had a lot of fun this session. "Steadfast the Just attempts to out-Anvil Anvil" was about all my notes said.

And no, fortunately for the PCs, slavery is not legal in Noran.

Talix said:
So if Hue was taking the bait to be the one who started the brawl, and that's what you wanted, why did one of the drunk's friends hold him back? Did you decide that Hue wasn't being antagonistic enough to put the responsibility for it on him?
I honestly can't remember why I wasn't Hue's hook that started the brawl. I think it was a combination of two things: First, Hue's player wasn't actually there that session. Wisdom Like Silence took over the part of Hue's attitude for the evening. It didn't seem quite fair to put Hue at the center of the controversy when his player wasn't there. And second, Eva's player was new to both the game and gaming. I think I wanted to gently nudge her into the spotlight. It can be very easy for new players to sit back and let the experienced players handle things. I wanted to make her take the initiative.

As it turns out, she not only took the initiative, she also took the money and ran. It's amazing how quickly newbies become pros... :)
 

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Part the Forty-Fifth
In which: Kettenek’s Justice is served.

Steadfast speaks very slowly and carefully. The vein to one side of his forehead is beginning to throb.

“You are absolutely sure that these letters are authentic?”

The monk to whom Steadfast has brought the strangers’ letters of introduction nods. “Quite sure, Justicar. The invitations are all clearly sealed with King Orrin’s signet… Do you see that engraving below the crest? Now, most forgers would assume it’s the royal motto: From all the hand of fellowship, To all the light of knowledge, but actually it’s the creed of the Darine Confederacy: Together for Peace, Together for Prosperity.” The monk pulls out another letter, “And this is clearly his signet again, and signature.” And another letter, “And you can see for yourself that Bastion the Just’s signature matches perfectly with this—”

Steadfast cuts him off. “Enough!”

Behind him, Anvil, who had insisted in being present while the letters were examined, allows himself a small smirk. “Are you satisfied?” he asks.

Steadfast merely glares at him. It is a look Anvil recognizes. A look that says, “I’m going to be on market duty again tomorrow.”

###

Meanwhile, back in their cell…

“No, no, no…” Eva shakes her head and begins reshuffling the pack of cards. “A straight beats a flush. I told you that.”

Thatch shakes his head. “Good thing we aren’t playing for money.”

Eva and Dennis both freeze and look at the young fighter. “Says who?”

“Umm…”

It’s probably best for all concerned that the discussion is ended by the sound of a key scraping in the lock of their cell door. Steadfast and Anvil have returned.

Steadfast wastes no time on preliminaries. “Having confirmed your accounting for your presence in this city I am prepared to clear you of accusations of instigating violence and disturbing the peace.” He turns to Anvil. “Although I would advise you, Brother, to be more judicious with your use of magic in the future. Your motives were laudable, but the results could have been most unfortunate.”

There is a pause, and Reyu speaks up. “Are we… free to go then?”

Steadfast clears his throat grudgingly. “You are. However,” he indicates Lira and Eva, “the two of you are each found guilty of leaving the scene of a crime. The fine levied is twenty-five gold pieces.” Although Steadfast’s tone was almost certainly intended as arch, he comes across as more than a little petulant.

“But—”

“You may pay the bailiff on your way out. May Kettenek’s Justice be upon you.”

And without even waiting for Anvil’s, “And upon you,” Steadfast turns on his heel and leaves.

The party members stand for a moment, a bit stunned by their abrupt reversal of fortune.

“But I didn’t go anywhere!” Lira protests.

###

Out on the streets of Noran again, Moira clears her throat with some trepidation. “I sort of hate to bring this up, but we still need to talk to Benedic.”

This is met with a more or less collective groan, but since they have no other leads for a possible guide, and no other idea where they can find him, the party turns back, once again, to the Thirsty Watchman.

“Umm… What if he’s not there?” Thatch asks as they make their way through the quiet streets.

“We will leave a message for him to seek us out at the Way-Post,” Anvil announces.

“It is possible,” Reyu points out, “that he will not follow up on the message.”

By this time, the party has reached the tavern in question once again. It has reopened and warm light spills out from the open doorway onto the street where the party waits, still reluctant to re-enter.

Lira lets out a loud sigh. “Moira and I will go in and leave a message with the barman that we want to see this ‘Benedic’ and that he should come find us at the Way-Post. Something tells me he’ll come find us,” she adds dryly. “But,” she turns to Anvil, “if I get charged 25 gold to walk out of this bar again, I’m telling them you’re good for it.”

And with that, the two redheads walk into the bar together.

###

“Hello.”

The bartender looks up from his work, blinks. Nope, he hasn’t had that many tonight. There must actually be two of them. “Hello, ladies… “ Then, he recognizes them. “I don’t want any more trouble tonight.”

The shorter of the pair smiles in response. “Believe us, neither do we. We were actually just wondering if you could pass along a message for us, to a man named Benedic. He’s a Water-Walker?”

“Well, I can give him a message, sure… or you could just talk to him yourselves.” The bartender indicates a man with his back to them, sitting at a table near the fire.

Lira and Moira thank the man, and make their way over.

When they arrive, they find Benedic in the middle of telling a story to his companion at the table. “And then, out of nowhere, this huge bird comes soaring over me…” He turns, noticing for the first time the two women waiting patiently at his elbow.

Benedic cuts quite the dashing figure himself. He is dressed in greens and browns, a perfect match for his sparkling eyes and charmingly untidy hair. He wears a leather jerkin, open halfway down his chest and—one cannot help but notice—he fills it in admirably. His friend, seeing that no one at the table is at all interested in him, raises his beer in friendly salute, and moves to join another table.

“Can I help you, ladies?”

Lira swallows, mouth suddenly dry. Moira leans down to whisper in her ear. “I’ll go get the others.”

“Um… My companions and I, we’re going to be doing some traveling, into Miyen lands, and then the Ketkath Mountains. We’re um, looking for a guide.”

“Well, I’ve been known to do some of that work. What sort of companions do you travel with?”

“Er… them.” Lira points over her shoulder to the rest of the group, now rapidly approaching.

Benedic gives them a bit of a once-over. He clears his throat “These are wild lands you’re talking about going into. None rougher in the Halmae. If you don’t mind my asking, why?”

Anvil clears his throat. “We are on a mission from King Orrin of Dar Pykos to seek out the four most powerful wizards of the Halmae.”

“Uh huh.”

Lira speaks up again. “We’ve heard rumors that one of them might be found among the Miyen elves, and another in the Kuio Valley of the Ketkath. Have you been there?”

“Well, I can’t say as I’ve been in Miyen lands, but there aren’t many outside the Miyen who have. Generally they let you know when you’re getting close and if you’re smart you leave them alone and they’ll return the favor. As for the Ketkath, you won’t find a better guide for those parts outside the Sovereignty.”

The party gathers for a moment of close discussion. When they turn back to Benedic, Reyu asks, “What would you charge for your… services.”

The man pauses for a moment, considering. “Group your size, for where you want to go, let’s say ten gold a week. It’s a little less than my usual rate, but…” he smiles slightly. Lira thinks she catches a wink, but she’s not sure. “I’ll cut you a deal.”

The offer seems reasonable enough, and with that agreed, the party arranges to meet Benedic again the next morning to purchase any supplies and equipment they might need for wilderness travel, and then to depart the city.

They make their farewells, and depart.

Lira glances over her shoulder as she’s leaving, but when someone asks her why, she insists it was to make sure Steadfast wasn’t lurking in the shadows.
 

spyscribe said:
Steadfast speaks very slowly and carefully. The vein to one side of his forehead is beginning to throb.
That seems to be a common condition among Justicars who have met Anvil. :D

I'll have to put off reading the rest until after work.
 

Great

Wow, should have asked for an update sooner it seems ;-)

Great and like many others here I really liked the confrontation between Anvil and Steadfast.

Can only hope you'll be pleasing us for a long time to come with more of this excellent story.
*bows in salute to SpyScribe's talent*
 
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A little interlude. Fuller update later in the week.

Interlude:

As all plans for departure do, this one develops a small hitch. The party is all ready to leave Noran, having secured last minute supplies, including a set of four beads that Reyu has purchased to present as gifts to the leaders of the Miyen, when Moira is suddenly called by the Mistress of the Way-Post at which they are staying.

She rejoins the group some ten minutes later, and begins unburdening her horse. “I’m sorry, but I can’t come with you right now. There’s a plague in the lands to the South and they need someone to carry medicines.”

“Aren’t there others who could go?” Anvil demands.

“Yes, but I’m the only one who used to be a Giver of Life. I’m sending a message back to the Benedictess in Dar Pykos. Hopefully this won’t take long, and I’ll try to catch up with you in the Ketkath.”

With Moira determined to go, there is little for the party to do but redistribute the funds and magic items that she held for the group. Within minutes Moira is back up on her horse and riding quickly out of the city gates and away towards the south.

A moment of quiet, and then, Benedic clears his throat. “We’d best be getting on ourselves, if we’re going to make any headway before nightfall.”

And so with little ceremony, the party members get on their horses and depart.
 
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Alas, poor Moira. She was one of my favorite character concepts of all time. But, unfortunately, her player was only with us for a single summer, and we didn't proceed *nearly* as far as I thought we would in that time. When she left I needed a quick way to write her out, and this was the best I could do with the materials available.

Alas.
 

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