• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Welcome to the world of Beta

Yes, I'll be posting the Rogues gallery soon, so If you could all add your (Fully updated) PC's to it, that would be good.

And yes, I'll be e-mailing you as to what your special thing is.
 

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Just so she's all in one place for you...

Amulette Briarfawn
Halfling female, Chaotic Good
Sorceress 15

Str: 10
Dex: 17
Con: 14
Int: 15
Wis: 13
Cha: 21

BAB: +7/+2
Fort: +6
Ref: +8
Will: +11

Initiative: +7
Hit Points: 76
AC: 20 (10 base + 1size +3 Dex +7 Bracers of Armor)

Skills:
Concentration: 18 (+19)
Knowledge Arcana: 18 (+20)
Hide: 9 (+13/ +28 with robe of blending)
Spellcraft: 18 (+20)

Feats
Familiar (none)
Improved Initiative
Spell Penetration
Dodge
Mobility
Spell Focus: Transformation
Combat Casting

Spells Known:
Zero level
1. Mage Hand
2. Detect Magic
3. Read Magic
4. Ghost Sound
5. Prestidigitation
6. Mending
7. Ray of Frost
8. Disrupt Undead
9. Arcane Mark

1st Level
1. Mage armor
2. Identify
3. Magic Missile
4. Expeditious Retreat
5. Shield

2nd Level
1. Web
2. Tasha’s hideous Laughter
3. Shatter
4. Mirror Image
5. Cat’s Grace

3rd Level
1. Haste
2. Fly
3. Lightning Bolt
4. Dispel Magic

4th Level
1. Stone Skin
2. Charm monster
3. Polymorph Self
4. Polymorph Other

5th Level
1. Cone of Cold
2. Teleport
3. Wall of Stone
4. Dismissal

6th Level
1. Mass Haste
2. Tenser’s Transformation
3. Otiluke’s freezing Sphere

7th Level
1. Power Word Stun
2. Spell turning

Equipment:
Bracers of Armor +7 (39,000gp)
Robe of blending (10,000gp)
Wand of Fireballs level 10 (22,500gp)
Circlet of Persuasion (+2 cha) (4,500gp)
Cloak of Resistance (+3) (9,000gp)
Glove of Storing (right hand. Holds wand of fireballs) (2,200gp)
Ring of Major Elemental resistance (cold) (24,000gp)
Rod of Thunder and Lightning (23,000gp)
Portable Hole (14,000gp)
Stone of Good luck (not added into figures) (10,000gp)
Total – 158,200gp
The rest is spent in traveling gear and clothing (what little she wears!)

“So Ya Wanna know somthin about lil old me?” Amulette said, her long strawberry red hair blowing in a breeze that only she could feel. “Well I grew up in Sunnydale, a small Halfling community deep in the heart of the <?> empire. I had a normal life until my 30th birthday when I started to move things with my mind. Mam and Pap got real skairt and sent me to the cleric for an exorcism. While I was at the church I met a Gnome named Frazzle the wonderos. He realized my magical potential and started to train me. By the time my parents saw me next I was a grown woman and also an accomplished Sorceress. They didn’t like the new me and threw me out of the house.”
Amy looks like she will cry at first and then composes herself. “So I went back to the Church wondering what I should do and wound up getting involved thwarting a plot to take over the church. The friends I met during that time were the best I could have asked for, but like all things change was on the way. Trisdon the paladin and Elmyra the cleric of Kord got married and settled down and the group just parted after that. So I’ve been wandering around looking for a new set of friends and more reasons for my parents to disapprove of me.”
Amulette is the height of fashion as long as it shows as much skin as possible. She has a ring that keeps her protected from cold so she typically wears sandals and what amounts to a string bikini under her robe of blending.
 




KitanaVorr said:


I think Amulette and Elentari are going to become very good friends...they are alot alike! Probably rivals for lovers, but that will just add to an amusing party conflict.

:)
Girfriend you are so right. But you get to keep the tall guys.
 


*sigh* now I'm feeling the peer pressure to post my character again.:o

Corlon: Male Halfling Rogue7/Fighter4/Shadow Dancer4
Alignment: Neutral Good
Languages: Common, Halfling, Auran, Aquan, Draconic
Deity: none
Size: small
Speed: 40ft.
Age: 32, Height 3'6", Weight 38lb., blue eyes, blond hair
HP: 112, Speed: 20ft.
AC: 20: 1 armor, 8 Dex, 1 size
Abilities: Str 12, Dex, 27 (23 base, +4 belt of Dex), Con 14, Int 16, Wis 14, Cha 14
Initiative: +8 (dex)
Miss Chance: 20%

Saves: Fort: +10: 7 base, 2 Con, 1 halfling
Ref: +19: 10 base, 8 Dex, 1 halfling
Wll: +7: 4 base, 2 Wis, 1 halfling
Base Attack: +12/+7/+2
Melee: +14: 12 base, 1 Str, 1 size
Ranged: +21: +12 base, 8 dex, 1 size

Attacks: +2 Flaming Mighty (+1) Composite ShortBow +24/+19/+14
Damage: 1d6+1d6 flame +3 (or +7 if within 30ft. [weapon spec., bracers of archery, point blank shot])
Masterwork Scimitar +15/+10/+5
Damage: 1d6+1


Special Abilites/Feats:
Evasion, Uncanny Dodge (Dex to AC, can't be flanked, +1 vs. traps), Hide in Plain Sighte (if within 10ft. of a shadow), Drakvision, Shadow Illusion, Summon Shadow, Shadow Jump (20ft.)

Quicker than the eye, Dodge, Mobility, Combat Reflexes, weapon focus (composite shorbow), weapon specialization (composite Shortbow), point blank shot, precise shot, shot on the run.

Stuff:
Mundane Stuff:
1 waterskin
60 Masterwork Arrows
Signet Ring (of a raccoon surrounded by shadow, also the ring of chameleon power)
Masterwork Thieves tools (one with continual flame cast on it)
Money: 5 Cp, 4 Sp, 27 Gp 1Pp
Rings:
Chameleon Power/sustenance
Protection +3/feather falling
Wonderous Items:
5 quaal's feather tokens (tree)
Boots of speed/Striding/Springing, cloack of displacement (minor), eversmoking bottle, quiver of ehlonna, belt of dex (+4), Bracers of Archery,
+2 flaming masterwork mighty (+1) composite shortbow.
+1 glammered, Shadow, and Silent Moves Silken Web
wand of cure moderate wounds (45 charges)
Mounts:
Riding dog

Riding Dog (Garret, awakened)
items: spoon, bowl, 4 days fee, military saddle, saddlebags, 3 waterskins, 40 arrows, Collar of speed

Corlon became an orphan twice, once when he was left on a doorstep by his mysterious parents, and then again when his human foster parents were mugged and killed. For this reason humans are his most beloved and most hated race. He followed the muggers for a couple days when he finally got his vengeance by killing them while they slept, but this didn't remove the loss of his parents, so he traveled on until he found a city where a thieve's guild took him in. He was quick and a fast learner, and soon rose in the ranks, but then quit after he saw an elder couple be mugged by his thieve's guild. He then went out on his own, and stayed to the shadows with the philosophy that it's better to be forgotten then remembered as an enemy. He traveled all over, finding no place that really felt like home and helping everyone in need, always refusing jobs as a hitman, unless it was assasinating an orc, dopleganger, or other evil crature that had come into power. He always thanks clerics for their healing, but forever hates almost all gods for not helping him in the time of need. The only gods he ever gives thanks to are, yondalla providing him with food, olidimarra for providing him with enough stealth to get away in one piece, and Boccob for his gift of many magical devices. All the other gods he finds powerhungry, more powerful humans, always battling with each other, both good and evil. Corlon believes that the world would be a better place if the gods didn't exist, and everyone could live a healthy peaceful life. But Corlon can never live that life because he is forever trying to regain what part of his heart he lost (he's always cheerful and joking though, at least on the outside), and trying to find his lost parents, that he will either forgive or scorn forever!

Corlon was the name he gave himself, and no one learns his real name, after leaving the thieve's guild. He almost never gives a last name, but if he has to, he gives the name bluebottle.

Physical Appearances mean little to Corlon, though he learned that if he covered up his not-so-muscular-arms and some of his fat with his ring of chameleon power, he gets attacked and mugged less often.
Most people are just a means to an end for Corlon, but if he ever makes a true friend, he won’t toss them away no matter what the cost. One of his true friends include his noble steed Garret, who has joined him on many adventures.
 
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