Dash Dannigan
First Post
Hmmm, how many folk have come across this theme? A party of friendly PCs (dwarfs and Elfs, or other long-lived races) that have progressed a number of levels (say 10th) and decided to retire for a century or two to run a business, building a small empire/fortune perhaps?
Perhaps nothing so complex as a fortune or merchant dynasty but simply spending a couple of years (these long-lived race can spare the time) amassing a "fair" amount of gold and spending it on adventuring gear and then go back out into the world for more classic adventure? These seems a reasonable prospect, but how about considering long-lived races?
Here's a group that decides to spend 100 years working. Well, for 10th level PCs we can assume at least 10 ranks or so in a profession let's say. Averging rolls we'll assume a roll of 10 on a d20. Per year that will be (10+10) *48 weeks/yr = 9600 gp. Wow, not so much in the way of gold eh? At least, not for an adventurer. Anyhow, the PC does this for 100 years: 9600*100 = 96,000. A nice little chunk there eh? All done at little-no risk to our entrepenuing PC. Not all that exciting but hey, what's a 100 years to a dwarf or elf?
To be honest I have a group that may consider such a thing (they are heading down that path, I can see it now), and I was wondering what other DMs may do in such a situation.
It's an interesting idea, as DM you can can come up with all sorts of fun stuff that occasionally draw the friends together (whenever you want to boot) once again from trade disputes to political/power-struggle plots to the murder of a business partner and all that neatness. So abuse of PC business is unlikely with proper DM intervention.
On the other hand, D&D business practices of dwarves and elves doesn't exactly fit the typical game and may in fact offend the sensibilities of certain gamers.
Again, as usual, I find myself taking the ball the PCs having thrown into my corner (albeit, only a whipser of an idea but I can see it germinating) and decided to run with it. But how the heck does one progress a campaign world by the centuries!? Ack. Talking about Epic/Sweeping campaign, lol. I haven't even begun considering the possibilities for mulit-generational character progressions (i.e. original PC dies, continues play as son, etc.).
Anyone have ideas/previous experience both rule-wise and DM handling to share? My group is a lively bunch and I like to keep one step ahead of them, hehe
, thanks to all in advance!
Perhaps nothing so complex as a fortune or merchant dynasty but simply spending a couple of years (these long-lived race can spare the time) amassing a "fair" amount of gold and spending it on adventuring gear and then go back out into the world for more classic adventure? These seems a reasonable prospect, but how about considering long-lived races?
Here's a group that decides to spend 100 years working. Well, for 10th level PCs we can assume at least 10 ranks or so in a profession let's say. Averging rolls we'll assume a roll of 10 on a d20. Per year that will be (10+10) *48 weeks/yr = 9600 gp. Wow, not so much in the way of gold eh? At least, not for an adventurer. Anyhow, the PC does this for 100 years: 9600*100 = 96,000. A nice little chunk there eh? All done at little-no risk to our entrepenuing PC. Not all that exciting but hey, what's a 100 years to a dwarf or elf?
To be honest I have a group that may consider such a thing (they are heading down that path, I can see it now), and I was wondering what other DMs may do in such a situation.
It's an interesting idea, as DM you can can come up with all sorts of fun stuff that occasionally draw the friends together (whenever you want to boot) once again from trade disputes to political/power-struggle plots to the murder of a business partner and all that neatness. So abuse of PC business is unlikely with proper DM intervention.
On the other hand, D&D business practices of dwarves and elves doesn't exactly fit the typical game and may in fact offend the sensibilities of certain gamers.
Again, as usual, I find myself taking the ball the PCs having thrown into my corner (albeit, only a whipser of an idea but I can see it germinating) and decided to run with it. But how the heck does one progress a campaign world by the centuries!? Ack. Talking about Epic/Sweeping campaign, lol. I haven't even begun considering the possibilities for mulit-generational character progressions (i.e. original PC dies, continues play as son, etc.).
Anyone have ideas/previous experience both rule-wise and DM handling to share? My group is a lively bunch and I like to keep one step ahead of them, hehe
