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"Well, that's two hours of my life I'll never get back..."
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<blockquote data-quote="Particle_Man" data-source="post: 1315563" data-attributes="member: 892"><p>Hmmm...do those black and white slowwwww films I was forced to watch in high school chemistry class count? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Spawn. A friend wanted to see it. I went. Not even on a cheap evening. Argh.</p><p></p><p>Also, The Transporter. I kept hoping it would get better. Then that it would stop getting worse. More Argh. Luc Besson, I feel betrayed by you.</p><p></p><p>A friend showed Hell Comes to Frogtown on VHS. I left to go to another party. Not because of the movie, but there was on the other hand nothing about the movie that made me care about how it ended. Certainly given a choice between it and either of the former I would see it again.</p><p></p><p>The problem faced by Dungeons and Dragons: the movie, is the same as that which would be faced by Monopoly: The movie. How do you make a movie based on a game? Where does the interesting plot come from? For me the good version of Dungeons and Dragons: The Movie, is the Lord of the Rings trilogy by Peter Jackson. Now THAT has a good plot!</p><p></p><p>I like 13th Warrior. I even think about doing a campaign based on it, with 12 barbarians and 1 rogue. Guilty pleasure, perhaps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1315563, member: 892"] Hmmm...do those black and white slowwwww films I was forced to watch in high school chemistry class count? :) Spawn. A friend wanted to see it. I went. Not even on a cheap evening. Argh. Also, The Transporter. I kept hoping it would get better. Then that it would stop getting worse. More Argh. Luc Besson, I feel betrayed by you. A friend showed Hell Comes to Frogtown on VHS. I left to go to another party. Not because of the movie, but there was on the other hand nothing about the movie that made me care about how it ended. Certainly given a choice between it and either of the former I would see it again. The problem faced by Dungeons and Dragons: the movie, is the same as that which would be faced by Monopoly: The movie. How do you make a movie based on a game? Where does the interesting plot come from? For me the good version of Dungeons and Dragons: The Movie, is the Lord of the Rings trilogy by Peter Jackson. Now THAT has a good plot! I like 13th Warrior. I even think about doing a campaign based on it, with 12 barbarians and 1 rogue. Guilty pleasure, perhaps. :) [/QUOTE]
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