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Were PrC's done all wrong?
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<blockquote data-quote="TiQuinn" data-source="post: 243911" data-attributes="member: 4871"><p><strong>Re: PrCs</strong></p><p></p><p>kreynolds -</p><p></p><p>Mage of the Arcane Order: The primary feature of the class is the Spellpool, which allows sorcerers and wizards to cast any spell that they do not know (of a level they can cast) without any hindrance or limitation. It minmaxes the sorcerer class, as limitation of spells known is a key point of the class, and eliminates a wizard's need to actually learn a spell. Don't know it? Doesn't matter...he can cast it anyways. There a spellpool debt which is supposed to be a limitation but since the pool allows you to build up a surplus so that you never incur that debt, it doesn't really come into play.</p><p></p><p>Order of the Bow: Gain increased will saves for no apparent reason. Close quarters shot.....very potent. I flinch at any ability that effectively takes away a hindrance of a given weapon. In this case, a bow fired from a threatened square. The ability to take a free shot against any foe who incurs an AoO against any member of your party? Absurdly overpowered. In addition, the class gains sneak attack damage bonuses to boot. Is there any reason an archer WOULDN'T take this PrC?</p><p></p><p>Hospitaler: Heh, heh. This one makes me laugh whenever I read it. It gets most of the abilities of a Paladin - Lay on hands, Remove Disease, and Turn Undead. It can multiclass freely with Paladins. It gets additional feats every other level starting at 3rd. Plus, they have access to the same spells as a Cleric, including the two domain choices. And to top it off, you get a +1 level of spellcasting for the existing class. It minimizes any hindrance for the paladin or cleric while accentuating all of their strengths.</p><p></p><p>When I looked at the other spellcasting type PrC's, I noticed that in each case where the class gained a level of spellcasting ability, they also receive very potent class abilities as well, the total of which far outmatched taking the normal classes (wizard, cleric, etc.) To me, it's a tipoff that the classes are overpowered. They give up nothing yet gain a lot.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 243911, member: 4871"] [b]Re: PrCs[/b] kreynolds - Mage of the Arcane Order: The primary feature of the class is the Spellpool, which allows sorcerers and wizards to cast any spell that they do not know (of a level they can cast) without any hindrance or limitation. It minmaxes the sorcerer class, as limitation of spells known is a key point of the class, and eliminates a wizard's need to actually learn a spell. Don't know it? Doesn't matter...he can cast it anyways. There a spellpool debt which is supposed to be a limitation but since the pool allows you to build up a surplus so that you never incur that debt, it doesn't really come into play. Order of the Bow: Gain increased will saves for no apparent reason. Close quarters shot.....very potent. I flinch at any ability that effectively takes away a hindrance of a given weapon. In this case, a bow fired from a threatened square. The ability to take a free shot against any foe who incurs an AoO against any member of your party? Absurdly overpowered. In addition, the class gains sneak attack damage bonuses to boot. Is there any reason an archer WOULDN'T take this PrC? Hospitaler: Heh, heh. This one makes me laugh whenever I read it. It gets most of the abilities of a Paladin - Lay on hands, Remove Disease, and Turn Undead. It can multiclass freely with Paladins. It gets additional feats every other level starting at 3rd. Plus, they have access to the same spells as a Cleric, including the two domain choices. And to top it off, you get a +1 level of spellcasting for the existing class. It minimizes any hindrance for the paladin or cleric while accentuating all of their strengths. When I looked at the other spellcasting type PrC's, I noticed that in each case where the class gained a level of spellcasting ability, they also receive very potent class abilities as well, the total of which far outmatched taking the normal classes (wizard, cleric, etc.) To me, it's a tipoff that the classes are overpowered. They give up nothing yet gain a lot. [/QUOTE]
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