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Whack-a-mole gaming or being healed from 0 hp
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<blockquote data-quote="Henry" data-source="post: 6695642" data-attributes="member: 158"><p>In our 5e game last night, two characters went down in combat (both came VERY close to the "= negative HP" threshold) and were brought back to positive points via healing magics. None of the players at the table voiced any concerns, and I doubt they would if polled, either, because it's been an accepted part of D&D as long as I've played (since my AD&D games in the 1980s) and as long as all of them have played, either (if I recall, most of them started with 3e and 4e). Even though Gary G. Put in a -10 hp optional rule with a "shock of near death" clause back in AD&D, when I started playing with a regular group with more than 1 person, they were using what amounts to the 3rd edition D&D -10 hp rules back in 1987 in that group. While I can understand players with a desire for more simulation in their combat might want it, no group I've played with in 3 decades ever wanted anything different, I think because they've perceived Death Spiral mechanics to really suck in gameplay, even ones as tame as death's door rules.</p></blockquote><p></p>
[QUOTE="Henry, post: 6695642, member: 158"] In our 5e game last night, two characters went down in combat (both came VERY close to the "= negative HP" threshold) and were brought back to positive points via healing magics. None of the players at the table voiced any concerns, and I doubt they would if polled, either, because it's been an accepted part of D&D as long as I've played (since my AD&D games in the 1980s) and as long as all of them have played, either (if I recall, most of them started with 3e and 4e). Even though Gary G. Put in a -10 hp optional rule with a "shock of near death" clause back in AD&D, when I started playing with a regular group with more than 1 person, they were using what amounts to the 3rd edition D&D -10 hp rules back in 1987 in that group. While I can understand players with a desire for more simulation in their combat might want it, no group I've played with in 3 decades ever wanted anything different, I think because they've perceived Death Spiral mechanics to really suck in gameplay, even ones as tame as death's door rules. [/QUOTE]
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