One heck of a bump.
cptg1481's thread in GD about rolling, point buys and fairness (here:
http://enworld.cyberstreet.com/showthread.php?s=&threadid=50541) got me thinking about this issue again.
When I looked at the 56 point 1:1 point buy system, I looked at it from the perspective of how many high stats one can purchase. Like so: 18/18/14/8/8/8, with a net bonus of +10. Compared to WotC's 32 point buy: 18/18/8/8/8/8, with a net bonus of +8. At first glance, it looks unequivocally better than 32 point buy.
When trying to model more uniform stats, however, 32 point buy can turn out the following: 14/14/14/14/12/12, with a net bonus of +10. 56 point buy (1:1) can only generate 14/12/12/12/12/12, with a net bonus of +7 -- clearly worse, and not even as good as WotC's 28 point buy (which can produce 14/14/12/12/12/12, with a net +8 bonus).
I understand that the original intent of the 56 point 1:1 system was to model the "4d6, drop the lowest" method -- which it does, and does well -- and that it isn't really intended to be compared to WotC's weighted/scaling point buy system. Nonetheless, I think that's the benchmark most detail-minded players (and DMs like me) will use for comparison -- and the inconsistency of the results of this comparison make me scratch my head.
Can anyone sort this out for me and explain it in layman's terms? Also, is there a number of points that makes a 1:1 point buy system consistently slightly better than WotC's 32 point buy -- or is that mathematically impossible?
Thanks in advance.
