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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What’s the best savant trick for a signature move?
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<blockquote data-quote="Sepulchre" data-source="post: 8808194" data-attributes="member: 7033220"><p>You’re absolutely correct. That is much better, although I still think it’s pretty bad. Even in a typical three round combat, a savant probably wants to be trying to single-target crowd control the most dangerous bad guy, so I’m not sure it’s a good idea to dump strength and dex and rely only on Assess Vulnerability.</p><p></p><p>If you have a rogue in your party, Choreographed Disappearance basically gives them a free bonus action every turn. I have no idea how that ability interacts with the limits on using it “against a particular creature.” But it doesn’t seem like using it on an ally really fits, which suggests that you could use it every turn on every ally because it “does not stop being prepared.” But that’s probably too broken to be right.</p><p></p><p>Undermining Taunt is amazing too and really easy it is to trigger. You could potentially disable entire groups from their best actions. And it forces a Charisma save, which is a great save to target and means you can use it at will any time they fail against <em>any </em>party member.</p></blockquote><p></p>
[QUOTE="Sepulchre, post: 8808194, member: 7033220"] You’re absolutely correct. That is much better, although I still think it’s pretty bad. Even in a typical three round combat, a savant probably wants to be trying to single-target crowd control the most dangerous bad guy, so I’m not sure it’s a good idea to dump strength and dex and rely only on Assess Vulnerability. If you have a rogue in your party, Choreographed Disappearance basically gives them a free bonus action every turn. I have no idea how that ability interacts with the limits on using it “against a particular creature.” But it doesn’t seem like using it on an ally really fits, which suggests that you could use it every turn on every ally because it “does not stop being prepared.” But that’s probably too broken to be right. Undermining Taunt is amazing too and really easy it is to trigger. You could potentially disable entire groups from their best actions. And it forces a Charisma save, which is a great save to target and means you can use it at will any time they fail against [I]any [/I]party member. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
What’s the best savant trick for a signature move?
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