What 2nd ed AD&D Adventures are the Best? List them here! (Darksun, Dragonlance, etc)


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TerraDave said:
Its that whole "sourcebooks and settings, not adventures" thing again.

Red Steel's apparent popularity is pretty unfathomable when looking at its product support, only two in-print products - the campaign setting and the Savage Baronies sourcebook - and three .pdf products - a re-done campaign setting, the Orcs Head source book, and a Monstrous Compendium. I mean you don't get the same level of fan devotion for comparably suported settings like, say, Jakandor.

I think it's mainly because it was an extentsion of the Known World/Mystara setting.

R.A.
 

It was also (loosely) connected to the Princess Ark series in Dragon-which was B/ED&D, and the best (only) reason to read the mag for a few years.
 


Dragonlance: Tree Lords (don't remember the module number) - players return to the twisted lands of the Silvenesti.

DarkSun: Black Spine
 


Dragonlance? I absolutely hate adventures that are too closely tied to a series of gamefiction. I don't need Riverwind and Goldmoon to turn up in all my DL adventures, thank you very much. There is one I remember as one of the best modules ever though:

DLS2 - Tree Lords
A bit unusual in that all the PCs were Silvanesti elves who were part of the same organization, the Kirath (a character kit). It is an adventure-module, but also gives you tools to run a Kirath campaign. I love grey-elves, and that may have something to do with why I remember this module so fondly. Has an incredible cover by Brom too.

DLA 1-3 Dragon Dawn, Dragon Knight and Dragon Rest were good too. We never got very far into it before that campaign died for unrelated reasons. I wish I still had them, would be nice to convert over to my 3E homebrew.
 

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