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What 3.X/D20 Material Do You Use With Pathfinder?
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<blockquote data-quote="Steel_Wind" data-source="post: 5674426" data-attributes="member: 20741"><p>I use it sometimes for the Mass Battles rules in Chapter Six.</p><p></p><p>A lot of people didn't like the Mass Battles Rules in the <em>Miniatures Handbook</em>. There were a number of reasons for this. Chief among them, a lot of people thought the battles took too long. </p><p></p><p>I attribute my more positive view of the MHB to differing expectations on how long a battle should take when I first used it. I expected to be spending most of my evening running that fight on the tabletop, with 600 or so hundred minis involved. The rules lead to a battle of about 3-4+ hours or so. I was just fine with this. *shrug* </p><p></p><p>Others dislike the potential effect the Rules can have on heroic PCs, mainly as the strategic time-scale involved in the rules inhibited spellcasters from utterly pwning the battlefield and the rules could potentially expose a PC to random death, too. (Unlikely, but Dems Da Breaks -- this is WAR). </p><p></p><p>Even so, while less than ideal, Chapter Six works pretty well for combats of less than 300 (400 <u>max</u>) individual combatants per side. More combatants than that? You should <strong><u>not</u></strong> be using the MHB to run that fight, imo.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 5674426, member: 20741"] I use it sometimes for the Mass Battles rules in Chapter Six. A lot of people didn't like the Mass Battles Rules in the [I]Miniatures Handbook[/I]. There were a number of reasons for this. Chief among them, a lot of people thought the battles took too long. I attribute my more positive view of the MHB to differing expectations on how long a battle should take when I first used it. I expected to be spending most of my evening running that fight on the tabletop, with 600 or so hundred minis involved. The rules lead to a battle of about 3-4+ hours or so. I was just fine with this. *shrug* Others dislike the potential effect the Rules can have on heroic PCs, mainly as the strategic time-scale involved in the rules inhibited spellcasters from utterly pwning the battlefield and the rules could potentially expose a PC to random death, too. (Unlikely, but Dems Da Breaks -- this is WAR). Even so, while less than ideal, Chapter Six works pretty well for combats of less than 300 (400 [U]max[/U]) individual combatants per side. More combatants than that? You should [B][U]not[/U][/B] be using the MHB to run that fight, imo. [/QUOTE]
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