Things I love:
- Prevalence of Far Realms. Radiance and insanity and tentacles for everyone!
- The Elemental Chaos. It's mostly how I'd already re-done the Elemental planes in my game, but it's even simpler, and it allows for all sorts of funky mixed-up elemental critters, which fuels my imagination. Also, Titans and Giants are finally cool again.
- The Nine Hells. Angels who murdered a god = AWESOME. They're the ultimate angsty teenage rebels, but you can stab them.
- The Feywild. Dumb name, but it means Fey are scary again! Yay!
- Points of Light. This is great for my style of play.
Things I like:
- The Ancient Empire of the Tieflings, because Infernal Atlantis is delicious.
- Dwarves as miniature Giants. Hilarious and appropriate.
- Gods vs. Primordials. Not original, but works just fine.
- Primal power source. Animism = cool. I kinda wish there were more implications of Primal vs. Arcane vs. Divine vs. whatever power sources, though then we get into game balance issues and ... yeah.
Things I dislike:
- The Shadowfell. Never really loved the Negative Energy Plane, and the Plane of Shadow is only great in that it's alien & horrible, which could be covered better by some other adversaries. I'd rather the Undead were not given a cosmic home -- they're cooler as a home-made problem IMHO.
- The Astral Sea. Meh. Granted, it's not like my cosmology was so much better -- mine had the River Oceanus and the River Styx as the canonical ways to get from one Outer Plane to another -- but I was hoping for something better than my own scribblings.
Cheers, -- N