Isn't there some famous saying that great art is stolen, or something to that effect? Also, that there are no new ideas? Regardless, you seem to be implying that something must be wholly, untaintedly, original to be appreciated by those "in the know". Just sayin'.
That's why it is so great.
Many aspects of the Points of Lights don't feel like some alien, remote or abstract concept. It feels like it is actually creating a mix of all the ("Western") traditional myths and folklore.
They Feywild ties into ideas of Faeries and fairy tales. The entire setting is closer to our* cultural heritage then something abstract like the Great Wheel and the Blood War ever have been.
This is in some ways old and unoriginal. These are stories we might have heard before. But they are not necessarily stories that have been told "with" D&D, stories that we have played through.
*(well, "our" if you are within the Western/Eurocentric part of the world)
That's why it is so great.
Many aspects of the Points of Lights don't feel like some alien, remote or abstract concept. It feels like it is actually creating a mix of all the ("Western") traditional myths and folklore.
They Feywild ties into ideas of Faeries and fairy tales. The entire setting is closer to our* cultural heritage then something abstract like the Great Wheel and the Blood War ever have been.
This is in some ways old and unoriginal. These are stories we might have heard before. But they are not necessarily stories that have been told "with" D&D, stories that we have played through.
*(well, "our" if you are within the Western/Eurocentric part of the world)
Indeed, not only does it harken to the Greek mythology's Gods vs. Titans, but also the Norse mythology's Gods vs. Jotun/Giants.If it's the idea of Gods vs. Primordials, well, that's old hat.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.